JWA Campaign Course 15: Stun, Cloak, Rend

Stuns that skip the enemy's turn, cloaking for a hidden big hit, and rending attacks that ignore stats. Course 15 has 20 missions across 3 chapters against enemies at level 16–22, with teams of 2 to 4. Clearing it pays 17,550 Game Coins and 17,070 DNA.

How to beat Course 15

Stun the enemy before its biggest attack. Cloak to dodge and power up your next strike. Rending attacks deal damage based on the target's health, so they shine against high-health enemies.

The game's hint: Using creatures with Stunning abilities and that are higher than level 16 will help you complete this Mission!

My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.

Stun

Use Stun to paralyze your opponent.

What the game teaches here
Stun
Stun stops your opponent from taking any action except swapping for a limited number of turns.

Starter missions

  1. Stun Mission 1

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Stun effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher.

  2. Stun Mission 2

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Stun effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher.

  3. Stun Mission 3

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Stun effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher.

    Rewards
  4. Stun Mission 4

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Stun effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher; Slot 4: Creature has Stun effect, Level 16 or higher.

    Rewards

Intermediate missions Clear Stun on Starter difficulty.

  1. Stun Mission 1

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Stun effect, Level 21 or higher.

  2. Stun Mission 2

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Stun effect, Level 21 or higher.

  3. Stun Mission 3

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Stun effect, Level 21 or higher.

    Rewards
  4. Stun Mission 4

    Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Stun effect, Level 21 or higher.

    Rewards

Cloak

Learn to use Cloak.

What the game teaches here
Cloak
Use Cloak to Dodge and deal double damage.

Starter missions

  1. Cloak Mission 1

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Cloak effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.

  2. Cloak Mission 2

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Cloak effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.

  3. Cloak Mission 3

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 1 enemy to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Cloak effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.

    Rewards

Intermediate missions Clear Cloak on Starter difficulty.

  1. Cloak Mission 1

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.

    Rewards
  2. Cloak Mission 2

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.

    Rewards
  3. Cloak Mission 3

    Cloak is a special Dodge that also deals double damage on the next turn.

    Rules
    • Team of 2
    • Defeat 1 enemy to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.

    Rewards

Rend

Learn to use Rending abilities.

What the game teaches here
Rend
Rend deals a percentage of your opponent's max HP on attack.
Defense Shattering
Some Rending abilities also shatter defenses.

Starter missions

  1. Rend Mission 1

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Rend effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher.

    Rewards
  2. Rend Mission 2

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Rend effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher; Slot 3: Creature has Rend effect, Level 16 or higher.

  3. Rend Mission 3

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Rend effect

    Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher; Slot 3: Creature has Rend effect, Level 16 or higher; Slot 4: Creature has Rend effect, Level 16 or higher.

    Rewards

Intermediate missions Clear Rend on Starter difficulty.

  1. Rend Mission 1

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Rend effect, Level 21 or higher.

    Rewards
  2. Rend Mission 2

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Rend effect, Level 21 or higher.

  3. Rend Mission 3

    Use Rending abilities to counter high HP creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 26
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Rend effect, Level 21 or higher.

    Rewards