JWA Campaign Course 15: Stun, Cloak, Rend
Stuns that skip the enemy's turn, cloaking for a hidden big hit, and rending attacks that ignore stats. Course 15 has 20 missions across 3 chapters against enemies at level 16–22, with teams of 2 to 4. Clearing it pays 17,550 Game Coins and 17,070 DNA.
How to beat Course 15
Stun the enemy before its biggest attack. Cloak to dodge and power up your next strike. Rending attacks deal damage based on the target's health, so they shine against high-health enemies.
The game's hint: Using creatures with Stunning abilities and that are higher than level 16 will help you complete this Mission!
My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.
Stun
Use Stun to paralyze your opponent.
What the game teaches here
- Stun
- Stun stops your opponent from taking any action except swapping for a limited number of turns.
Starter missions
Stun Mission 1
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Stun effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher.
Rewards
850 Game Coins
350 Nasutoceratops DNA
120 Sarcorixis DNA
6 Utasinoraptor DNA
Stun Mission 2
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Stun effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher.
Rewards
850 Game Coins
350 Triceratops DNA
120 Gryposuchus DNA
6 Allosinosaurus DNA
Stun Mission 3
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Stun effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher.
Rewards
850 Game Coins
350 Dracorex DNA
120 Sinoceratops DNA
6 Paramoloch DNA
Stun Mission 4
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Stun effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Stun effect, Level 16 or higher; Slot 3: Creature has Stun effect, Level 16 or higher; Slot 4: Creature has Stun effect, Level 16 or higher.
Rewards
850 Game Coins
350 Einiasuchus DNA
120 Stegoceras DNA
6 Glyptoceras DNA
Intermediate missions Clear Stun on Starter difficulty.
Stun Mission 1
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Stun effect, Level 21 or higher.
Rewards
900 Game Coins
525 Nasutoceratops DNA
180 Sarcorixis DNA
9 Utasinoraptor DNA
Stun Mission 2
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Stun effect, Level 21 or higher.
Rewards
900 Game Coins
525 Triceratops DNA
180 Gryposuchus DNA
9 Allosinosaurus DNA
Stun Mission 3
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Stun effect, Level 21 or higher.
Rewards
950 Game Coins
700 Dracorex DNA
240 Sinoceratops DNA
12 Paramoloch DNA
Stun Mission 4
Stunning abilities stop your opponent for taking any action except swapping for a limitied number of turns.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Stun effect, Level 21 or higher.
Rewards
900 Game Coins
525 Einiasuchus DNA
180 Stegoceras DNA
9 Glyptoceras DNA
Cloak
Learn to use Cloak.
What the game teaches here
- Cloak
- Use Cloak to Dodge and deal double damage.
Starter missions
Cloak Mission 1
Cloak is a special Dodge that also deals double damage on the next turn.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Cloak effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.
Rewards
850 Game Coins
350 Megalonyx DNA
120 Indominus Rex Gen 2 DNA
700 Eremotherium DNA
Cloak Mission 2
Cloak is a special Dodge that also deals double damage on the next turn.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Cloak effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.
Rewards
850 Game Coins
350 Archaeopteryx DNA
120 Megalotops DNA
700 Coelurosauravus DNA
Cloak Mission 3
Cloak is a special Dodge that also deals double damage on the next turn.
Enemy teamRules- Team of 2
- Defeat 1 enemy to win
- You lose after 2 of yours fall
- Slot 1: Creature has Cloak effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Cloak effect, Level 16 or higher.
Rewards
850 Game Coins
350 Kelenken DNA
120 Haast Eagle DNA
700 Gallimimus DNA
Intermediate missions Clear Cloak on Starter difficulty.
Cloak Mission 1
Cloak is a special Dodge that also deals double damage on the next turn.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.
Rewards
900 Game Coins
525 Megalonyx DNA
180 Indominus Rex Gen 2 DNA
1,050 Eremotherium DNA
Cloak Mission 2
Cloak is a special Dodge that also deals double damage on the next turn.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.
Rewards
900 Game Coins
525 Archaeopteryx DNA
180 Megalotops DNA
1,050 Coelurosauravus DNA
Cloak Mission 3
Cloak is a special Dodge that also deals double damage on the next turn.
Enemy teamRules- Team of 2
- Defeat 1 enemy to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cloak effect, Level 21 or higher.
Rewards
900 Game Coins
252 Kelenken DNA
180 Haast Eagle DNA
1,050 Gallimimus DNA
Rend
Learn to use Rending abilities.
What the game teaches here
- Rend
- Rend deals a percentage of your opponent's max HP on attack.
- Defense Shattering
- Some Rending abilities also shatter defenses.
Starter missions
Rend Mission 1
Use Rending abilities to counter high HP creatures.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Rend effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher.
Rewards
850 Game Coins
350 Carnotaurus DNA
120 Andrewtodon DNA
6 Megistocurus DNA
Rend Mission 2
Use Rending abilities to counter high HP creatures.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Rend effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher; Slot 3: Creature has Rend effect, Level 16 or higher.
Rewards
850 Game Coins
350 Marsupial Lion DNA
120 Megistotherium DNA
6 Carnotarkus DNA
Rend Mission 3
Use Rending abilities to counter high HP creatures.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Rend effect
Game suggests: Slot 1: Level 16 or higher; Slot 2: Creature has Rend effect, Level 16 or higher; Slot 3: Creature has Rend effect, Level 16 or higher; Slot 4: Creature has Rend effect, Level 16 or higher.
Rewards
850 Game Coins
350 Purrolyth DNA
120 Andrewtherium DNA
6 Spinonyx DNA
Intermediate missions Clear Rend on Starter difficulty.
Rend Mission 1
Use Rending abilities to counter high HP creatures.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Rend effect, Level 21 or higher.
Rewards
900 Game Coins
525 Carnotaurus DNA
180 Andrewtodon DNA
9 Megistocurus DNA
Rend Mission 2
Use Rending abilities to counter high HP creatures.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Rend effect, Level 21 or higher.
Rewards
900 Game Coins
525 Marsupial Lion DNA
180 Megistotherium DNA
9 Carnotarkus DNA
Rend Mission 3
Use Rending abilities to counter high HP creatures.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 26
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Rend effect, Level 21 or higher.
Rewards
900 Game Coins
525 Purrolyth DNA
180 Andrewtherium DNA
9 Spinonyx DNA