JWA Campaign Course 14: Wound, Cleanse, Nullify
Damage over time with wounds, cleansing it away, and nullifying the enemy's positive effects. Course 14 has 20 missions across 3 chapters against enemies at level 13–21, with teams of 1 to 4. Clearing it pays 16,500 Game Coins and 22,500 DNA.
How to beat Course 14
Wound enemies early so the damage builds up over several turns. Cleanse your own wounds once they would cost you a turn of health, and nullify an enemy's shields or attack boosts before you strike.
The game's hint: Using creatures with Wounding abilities and that are higher than level 15 will help you complete this Mission!
My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.
Wound
Use Wound to deal Damage over Time.
What the game teaches here
- Wound
- When Wounded, opponents take extra damage at the end of each turn until the Wound wears off.
Starter missions
Wound Mission 1
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Enemy teamRules- Team of 1
- Defeat 1 enemy to win
- You lose after 1 of yours fall
- All slots: Creature has DOT effect
Game suggests: All slots: Level 15 or higher.
Rewards
800 Game Coins
300 Spinosaurus DNA
100 Spinotahraptor DNA
500 Dimorphodon DNA
Wound Mission 2
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has DOT effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has DOT effect, Level 15 or higher.
Rewards
800 Game Coins
300 Scaphognathus DNA
100 Darwinopterus DNA
500 Sarcosuchus DNA
Wound Mission 3
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has DOT effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has DOT effect, Level 15 or higher; Slot 3: Creature has DOT effect, Level 15 or higher.
Rewards
800 Game Coins
300 Suchotator DNA
100 Spinosaurus Gen 2 DNA
500 Suchomimus DNA
Wound Mission 4
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has DOT effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has DOT effect, Level 15 or higher; Slot 3: Creature has DOT effect, Level 15 or higher; Slot 4: Creature has DOT effect, Level 15 or higher.
Rewards
800 Game Coins
300 Spinosaurus DNA
100 Thylacotator DNA
500 Dimorphodon DNA
Intermediate missions Clear Wound on Starter difficulty.
Wound Mission 1
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Enemy teamRules- Team of 1
- Defeat 1 enemy to win
- You lose after 1 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has DOT effect, Level 20 or higher.
Rewards
850 Game Coins
450 Spinosaurus DNA
150 Spinotahraptor DNA
750 Dimorphodon DNA
Wound Mission 2
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has DOT effect, Level 20 or higher.
Rewards
850 Game Coins
450 Scaphognathus DNA
150 Darwinopterus DNA
750 Sarcosuchus DNA
Wound Mission 3
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has DOT effect, Level 20 or higher.
Rewards
850 Game Coins
450 Suchotator DNA
150 Spinosaurus Gen 2 DNA
750 Suchomimus DNA
Wound Mission 4
Use Wounding abilities to deal Damage over Time, countering high HP, Shields and Armor.
Enemy teamRules- Team of 4
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has DOT effect, Level 20 or higher.
Rewards
850 Game Coins
450 Spinosaurus DNA
150 Thylacotator DNA
750 Dimorphodon DNA
Cleanse
Remove negative status effects with Cleanse.
What the game teaches here
- Cleanse
- Cleanse removes negative status effects like Wound, Vulnerability, and Stat decreases.
Starter missions
Cleanse Mission 1
Use Cleanse to remove negative status effects from your creature.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Cleanse effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has Cleanse effect, Level 15 or higher.
Rewards
800 Game Coins
300 Tenontosaurus DNA
100 Acrocanthosaurus DNA
500 Archaeotherium DNA
Cleanse Mission 2
Use Cleanse to remove negative status effects from your creature.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Cleanse effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has Cleanse effect, Level 15 or higher; Slot 3: Creature has Cleanse effect, Level 15 or higher.
Rewards
800 Game Coins
300 Andrewsarchus DNA
100 Tsintaosaurus DNA
500 Iguanodon DNA
Cleanse Mission 3
Use Cleanse to remove negative status effects from your creature.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Cleanse effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has Cleanse effect, Level 15 or higher; Slot 3: Creature has Cleanse effect, Level 15 or higher; Slot 4: Creature has Cleanse effect, Level 15 or higher.
Rewards
800 Game Coins
300 Argentavis DNA
100 Spinosaurus Gen 2 DNA
500 Amphicyon DNA
Intermediate missions Clear Cleanse on Starter difficulty.
Cleanse Mission 1
Use Cleanse to remove negative status effects from your creature.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cleanse effect, Level 20 or higher.
Rewards
850 Game Coins
450 Tenontosaurus DNA
150 Acrocanthosaurus DNA
750 Archaeotherium DNA
Cleanse Mission 2
Use Cleanse to remove negative status effects from your creature.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cleanse effect, Level 20 or higher.
Rewards
850 Game Coins
450 Andrewsarchus DNA
150 Tsintaosaurus DNA
750 Iguanodon DNA
Cleanse Mission 3
Use Cleanse to remove negative status effects from your creature.
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Cleanse effect, Level 20 or higher.
Rewards
850 Game Coins
450 Argentavis DNA
150 Spinosaurus Gen 2 DNA
750 Amphicyon DNA
Nullify
Use Nullify to remove positive effects.
What the game teaches here
- Nullify
- Nullify removes positive effects like Shield, Invincibility and Cloak from your opponent.
Starter missions
Nullify Mission 1
Use Nullify to remove all positive effects from your opponent.
Enemy teamRules- Team of 1
- Defeat 1 enemy to win
- You lose after 1 of yours fall
- All slots: Creature has Nullifying effect
Game suggests: All slots: Level 15 or higher.
Rewards
800 Game Coins
300 Suchotator DNA
100 Procerathomimus DNA
500 Diplocaulus DNA
Nullify Mission 2
Use Nullify to remove all positive effects from your opponent.
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Slot 1: Creature has Nullifying effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has Nullifying effect, Level 15 or higher.
Rewards
800 Game Coins
300 Suchotator DNA
100 Procerathomimus DNA
500 Tanycolagreus DNA
Nullify Mission 3
Use Nullify to remove all positive effects from your opponent.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
- Slot 1: Creature has Nullifying effect
Game suggests: Slot 1: Level 15 or higher; Slot 2: Creature has Nullifying effect, Level 15 or higher; Slot 3: Creature has Nullifying effect, Level 15 or higher.
Rewards
800 Game Coins
300 Suchotator DNA
100 Procerathomimus DNA
500 Diplocaulus DNA
Intermediate missions Clear Nullify on Starter difficulty.
Nullify Mission 1
Use Nullify to remove all positive effects from your opponent.
Enemy teamRules- Team of 1
- Defeat 1 enemy to win
- You lose after 1 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Nullifying effect, Level 20 or higher.
Rewards
850 Game Coins
450 Suchotator DNA
150 Procerathomimus DNA
750 Diplocaulus DNA
Nullify Mission 2
Use Nullify to remove all positive effects from your opponent.
Rules- Team of 2
- Defeat 2 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Nullifying effect, Level 20 or higher.
Rewards
850 Game Coins
450 Suchotator DNA
150 Procerathomimus DNA
750 Tanycolagreus DNA
Nullify Mission 3
Use Nullify to remove all positive effects from your opponent.
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 25
- Boosts capped at 5 health, 5 damage, 5 speed
Game suggests: All slots: Creature has Nullifying effect, Level 20 or higher.
Rewards
850 Game Coins
450 Suchotator DNA
150 Procerathomimus DNA
750 Diplocaulus DNA