Cunning Strike
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.

This fusion of herbivore and predator genotypes is more aggressive than its purely herbivore relatives. Monostegotops uses its strong hind legs and horned shield to charge and pin enemies.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (116 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,250 | 6,375 | |
| Damage | 1,250 | 1,875 | |
| Speed | 116 | 156 | |
| Armor | 25% | 25% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 2,739 | 805 |
| 18 | 150 | 20,000 | 2,876 | 846 |
| 19 | 200 | 30,000 | 3,020 | 888 |
| 20 | 250 | 40,000 | 3,171 | 932 |
| 21 | 300 | 50,000 | 3,329 | 979 |
| 22 | 350 | 60,000 | 3,496 | 1,028 |
| 23 | 400 | 70,000 | 3,671 | 1,079 |
| 24 | 500 | 80,000 | 3,854 | 1,133 |
| 25 | 750 | 90,000 | 4,047 | 1,190 |
| 26 | 1,000 | 100,000 | 4,250 | 1,250 |
| 27 | 1,250 | 120,000 | 4,462 | 1,312 |
| 28 | 1,500 | 150,000 | 4,685 | 1,378 |
| 29 | 2,000 | 200,000 | 4,919 | 1,447 |
| 30 | 2,500 | 250,000 | 5,165 | 1,519 |
| 31 | 3,000 | 250,000 | 5,397 | 1,587 |
| 32 | 3,000 | 250,000 | 5,610 | 1,650 |
| 33 | 3,000 | 250,000 | 5,822 | 1,712 |
| 34 | 3,000 | 250,000 | 6,056 | 1,781 |
| 35 | 3,000 | 250,000 | 6,375 | 1,875 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks.
Highest HP opponent. attack 2x.
Random opponent. stun 75% chance for 1 turn.
Highest HP opponent. reduce Damage by 50% for 2 turns, 4 attacks.
Self. remove damage reduction.
All opponents. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 1.5x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
Attacker. remove all effects.
Highest damage opponent. bypass armor, attack 1x; stun 66% chance for 1 turn.
Self. cannot swap for 2 turns.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Monostegotops’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot