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Einiasuchus
RareResilientHybrid

Einiasuchus

The sharp teeth of this hybrid suggest it’s a meat eater. This herbivore actually uses its incisors to chew through tough plant matter, and defend against the occasional predator.

Build your creature

Health
3,600
Damage
1,000
Speed
111
Armor
20%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (111 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,0001,500
Speed111151
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,424395
81504001,495415
92006001,570436
102508001,649458
113001,0001,731480
123502,0001,818505
134004,0001,909530
145006,0002,004556
157508,0002,104584
161,00010,0002,210613
171,25015,0002,320644
181,50020,0002,436676
192,00030,0002,558710
202,50040,0002,686746
213,00050,0002,820783
223,50060,0002,961822
234,00070,0003,109863
245,00080,0003,265906
257,50090,0003,428952
2610,000100,0003,6001,000
2712,500120,0003,7801,050
2815,000150,0003,9691,102
2920,000200,0004,1671,157
3025,000250,0004,3751,215
3130,000250,0004,5721,270
3230,000250,0004,7521,320
3330,000250,0004,9321,370
3430,000250,0005,1301,425
3530,000250,0005,4001,500
Level 26HP 3,600DMG 1,000SPD 111

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Resilient Strike

Lv 6+Delay 0Cooldown 0

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 2

Dig in

Lv 6+Delay 0Cooldown 2Priority

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks.

active · Move 3

Greater Stunning Strike

Lv 6+Delay 1Cooldown 2

Highest damage opponent. attack 1x.

Random opponent. stun 75% chance for 1 turn.

active · Move 4

Resilient Impact

Lv 6+Delay 0Cooldown 1

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.

Counter, swap & passive abilities 1
Lv 6+Delay 0Cooldown 0

Highest damage opponent. bypass armor, attack 1x; stun 66% chance for 1 turn.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Einiasuchus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot