Compare Jurassic World Alive dinosaurs

Level

Comparing Tyrannosaur Doe and Shantrospinos. Level 26, no boosts, no enhancements. Shantrospinos beats Tyrannosaur Doe with 100% HP left.

Example comparison. Search above to compare your own creatures, up to four at once.

Level 26, no boosts, no enhancements.

Head to head

Shantrospinos beats Tyrannosaur Doe with 100% HP left, in 2 turns, whatever Tyrannosaur Doe opens with.

Shantrospinos moves first: 125 speed against 121.

Priority moves act before speed: Tyrannosaur Doe has Instant Precise Impact and Greater Nullification; Shantrospinos has Killer Instinct, Evasive Wounding Charge and Defensive Rampage.

Simulated one-on-one at level 26 with no boosts, enhancements or Omega training. The creature that moves picks first each turn and the other answers with its best reply, so a win holds against perfect play.

Stats

Stats: Level 26, no boosts, no enhancements
Tyrannosaur DoeStatShantrospinos
4,500Health4,800+300 HP
1,750+150 damageDamage1,600
121Speed125+4 speed
0%Armor25%+25% armor
20%+5% crit chanceCrit chance15%
1.25×Crit damage1.25×
26Level26
Cunning + FierceClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Tyrannosaur Doe

  • Fierce Double Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Self: cleanse vulnerability. Lowest HP opponent: destroy shields, remove taunt, bypass armor, attack 0.66x ×2.

  • Instant Precise Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1Priority

    Fastest opponent: bypass armor, bypass dodge, attack 1.5x.

  • Greater Nullification move icon from Jurassic World Alive
    Delay 0 · Cooldown 1Priority

    Most positive effects opponent: remove all positive effects. Highest damage opponent: reduce Damage by 50% for 2 turns, 4 attacks.

  • Delay 0 · Cooldown 2

    All allies: increase Crit Chance by 75% for 2 turns, 2 attacks. All opponents: destroy shields, attack 2x.

Counter, swap-in and passive (2)
  • Defense Shattering Counter-Attack move icon from Jurassic World Alive
    Counter

    Attacker: destroy shields. Lowest HP opponent: bypass armor, attack 0.5x.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Shantrospinos

  • Defense Shattering Wound move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x. Highest HP opponent: damage over time 20% per turn for 3 turns.

  • Killer Instinct move icon from Jurassic World Alive
    Delay 0 · Cooldown 1Priority

    Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Highest HP opponent: bypass armor, attack 1.5x.

  • Delay 0 · Cooldown 2Priority

    Highest damage opponent: reduce all resistance by 50% for 1 turn, stun 100% chance for 1 turn, vulnerable 50% for 2 turns, 1 attack. Highest HP opponent: damage over time 40% per turn for 2 turns. Self: 100% chance to dodge 67% of damage for 2 turns, 2 attacks, increase Speed by 33% for 2 turns.

  • Delay 1 · Cooldown 1Priority

    Self: shield 50% for 2 turns, 4 attacks, cleanse damage reduction, heal 2x damage. Fastest opponent: remove dodge. Lowest HP opponent: remove cloak. Fastest opponent: attack 2x.

Counter, swap-in and passive (3)
  • Counter

    Attacker: reduce all resistance by 25% for 2 turns, attack 0.75x.

  • Swap-in

    Self: shield 75% for 1 turn, 4 attacks. Highest HP opponent: destroy shields. Lowest HP opponent: reduce Damage by 50% for 2 turns, 2 attacks. Self: cannot swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

Resistances that differ
Tyrannosaur DoeStatShantrospinos
ImmuneCrit reduction0%
25%Damage over time50%
33%Rend0%
75%Speed reductionImmune
ImmuneSwap prevention50%
0%Vulnerability75%
0%Armor reduction50%
0%Healing reduction50%
  • Both 75%: Damage reduction
  • Both 50%: Stun
  • Both 0%: Taunt, Affliction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Tyrannosaur Doe beats 402 of 494 and is beaten by 74.
  • Shantrospinos beats 492 of 494 and is beaten by 5.

Beats both Tyrannosaur Doe and Shantrospinos (5)

Beats only Shantrospinos (0)

None: everything that beats Shantrospinos beats another creature here too.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemTyrannosaur DoeShantrospinos
TierA tier, wins 83%S tier, wins 99%
Rank68 of 4951 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemTyrannosaur DoeShantrospinos
EnhancementsNoneFrom level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemTyrannosaur DoeShantrospinos
DNA4,000level 16 to 260level 26 to 26
Coins555,0000
To create200 DNA300 DNA
Fusion
Fusion
ItemTyrannosaur DoeShantrospinos
Made fromNot a hybridShantunrax (200 DNA, level 15+) + Albertospinos (50 DNA, level 15+)200 coins per fuse
Fuses intoJunior, TyrannodactylusNothing
Tournaments and raids
Tournaments and raids
ItemTyrannosaur DoeShantrospinos
Tournament formatsAllowed in 124 of 289Allowed in 42 of 289
RaidNot a raid bossNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.