JWA Campaign Course 18: Swap In, Swap Out, Swap Prevention

Abilities that trigger when a creature enters or leaves, and locking the opponent in place. Course 18 has 18 missions across 3 chapters against enemies at level 18–25, with teams of 2 to 4. Clearing it pays 18,450 Game Coins and 15,660 DNA.

How to beat Course 18

Swap in when the incoming creature's swap-in ability (or invincibility) answers the enemy's next move. Use swap prevention to trap an enemy that would otherwise escape a bad matchup.

The game's hint: Using creatures with Swap In abilities higher than level 19 will help you complete this Mission!

My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.

Swap In

Learn to use Swap In abilities.

What the game teaches here
Swap In
Swapping occurs first on a turn, giving Swap In abilities guaranteed priority.
Swap In Invincibility
Passive abilities like Swap In Invincibility trigger a special effect only on Swapping in.

Starter missions

  1. Swap In Mission 1

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Swap In effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap In effect, Level 19 or higher; Slot 3: Creature has Swap In effect, Level 19 or higher.

    Rewards
  2. Swap In Mission 2

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Swap In effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap In effect, Level 19 or higher; Slot 3: Creature has Swap In effect, Level 19 or higher; Slot 4: Creature has Swap In effect, Level 19 or higher.

    Rewards
  3. Swap In Mission 3

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Swap In effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap In effect, Level 19 or higher; Slot 3: Creature has Swap In effect, Level 19 or higher; Slot 4: Creature has Swap In effect, Level 19 or higher.

Intermediate missions Clear Swap In on Starter difficulty.

  1. Swap In Mission 1

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap In effect, Level 24 or higher.

    Rewards
  2. Swap In Mission 2

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap In effect, Level 24 or higher.

    Rewards
  3. Swap In Mission 3

    Use creatures with Swap In abilities to trigger special effects when Swapping in.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap In effect, Level 24 or higher.

Swap Out

Learn to use Swap Out abilities.

What the game teaches here
Swap Out
Swapping cleanses negative Status effects. Combine this with Swap Out abilities to deal extra damage.

Starter missions

  1. Swap Out Mission 1

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Slot 1: Creature has Swap Out effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap Out effect, Level 19 or higher.

    Rewards
  2. Swap Out Mission 2

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Swap Out effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap Out effect, Level 19 or higher; Slot 3: Creature has Swap Out effect, Level 19 or higher.

    Rewards
  3. Swap Out Mission 3

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Swap Out effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Swap Out effect, Level 19 or higher; Slot 3: Creature has Swap Out effect, Level 19 or higher; Slot 4: Creature has Swap Out effect, Level 19 or higher.

Intermediate missions Clear Swap Out on Starter difficulty.

  1. Swap Out Mission 1

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap Out effect, Level 24 or higher.

    Rewards
  2. Swap Out Mission 2

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap Out effect, Level 24 or higher.

    Rewards
  3. Swap Out Mission 3

    Use Swap Out abilities to trigger a special effect while escaping battle.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Swap Out effect, Level 24 or higher.

Swap Prevention

Lock down your opponent with Swap prevention.

What the game teaches here
Swap Prevention
Swap Prevention stops your opponent from Swapping out.

Starter missions

  1. Swap Prevention Mission 1

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Lockdown effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Lockdown effect, Level 19 or higher; Slot 3: Creature has Lockdown effect, Level 19 or higher; Slot 4: Creature has Lockdown effect, Level 19 or higher.

    Rewards
  2. Swap Prevention Mission 2

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Lockdown effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Lockdown effect, Level 19 or higher; Slot 3: Creature has Lockdown effect, Level 19 or higher; Slot 4: Creature has Lockdown effect, Level 19 or higher.

    Rewards
  3. Swap Prevention Mission 3

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Creature has Lockdown effect

    Game suggests: Slot 1: Level 19 or higher; Slot 2: Creature has Lockdown effect, Level 19 or higher; Slot 3: Creature has Lockdown effect, Level 19 or higher; Slot 4: Creature has Lockdown effect, Level 19 or higher.

    Rewards

Intermediate missions Clear Swap Prevention on Starter difficulty.

  1. Swap Prevention Mission 1

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Lockdown effect, Level 24 or higher.

    Rewards
  2. Swap Prevention Mission 2

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Lockdown effect, Level 24 or higher.

    Rewards
  3. Swap Prevention Mission 3

    Counter Swap related abilities with Swap Prevention.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 29
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Creature has Lockdown effect, Level 24 or higher.

    Rewards