← All creatures
Gallimimus
CommonCunningNon-hybrid

Gallimimus

Gallimimus is among the largest of the ornithomimosaurs, or what experts call the ostrich mimic dinosaurs.

Build your creature

Health
2,700
Damage
1,300
Speed
130
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (130 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health2,7004,050
Damage1,3001,950
Speed130170
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 26146,750 DNA588,190 coins

Creation requires 50 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21005837403
315010879423
420025922444
525050969466
63001001,017489
73502001,068514
84004001,121540
95006001,178567
107508001,236595
111,0001,0001,298625
121,2502,0001,363656
131,5004,0001,431689
142,0006,0001,503723
152,5008,0001,578760
163,00010,0001,657798
173,50015,0001,740837
184,00020,0001,827879
195,00030,0001,918923
207,50040,0002,014970
2110,00050,0002,1151,018
2212,50060,0002,2211,069
2315,00070,0002,3321,122
2420,00080,0002,4481,179
2525,00090,0002,5711,238
2630,000100,0002,7001,300
2735,000120,0002,8351,365
2840,000150,0002,9761,433
2950,000200,0003,1251,504
3075,000250,0003,2811,580
31100,000250,0003,4291,651
32100,000250,0003,5641,716
33100,000250,0003,6991,781
34100,000250,0003,8471,852
35100,000250,0004,0501,950
Level 26HP 2,700DMG 1,300SPD 130

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Evasive Strike

Lv 1+Delay 0Cooldown 0

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

Lowest HP opponent. attack 1x.

active · Move 2

Impact and Run

Lv 1+Delay 1Cooldown 1

Lowest HP opponent. attack 1.5x.

Self. swap out.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Gallimimus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot