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Indominus Rex Gen 2
EpicFierceHybrid

Indominus Rex Gen 2

A dangerous attempt by InGen to alter the already vicious Indominus rex resulted in this GEN 2. The creature’s yellow stripes become brighter with the adrenaline rush she experiences after a successful hunt.

Build your creature

Health
4,200
Damage
1,400
Speed
108
Armor
0%
Crit chance
20%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (108 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,4002,100
Speed108148
Armor0%0%
Crit chance20%20%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0002,121707
131504,0002,227742
142006,0002,338779
152508,0002,455818
1630010,0002,578859
1735015,0002,707902
1840020,0002,842947
1950030,0002,984994
2075040,0003,1341,044
211,00050,0003,2901,096
221,25060,0003,4551,151
231,50070,0003,6271,209
242,00080,0003,8091,269
252,50090,0004,0001,333
263,000100,0004,2001,400
273,500120,0004,4101,470
284,000150,0004,6301,543
295,000200,0004,8611,620
307,500250,0005,1051,701
3110,000250,0005,3341,778
3210,000250,0005,5441,848
3310,000250,0005,7541,918
3410,000250,0005,9851,995
3510,000250,0006,3002,100
Level 26HP 4,200DMG 1,400SPD 108

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Definite Strike

Lv 11+Delay 0Cooldown 0

All opponents. remove cloak; remove dodge; destroy shields; bypass armor, attack 1x.

active · Move 2

Mutual Fury

Lv 11+Delay 0Cooldown 1

All allies. cleanse all negative effects; increase Damage by 50% for 3 turns, 2 attacks; increase Speed by 10% for 2 turns, 2 attacks.

All opponents. increase Damage by 50% for 2 turns, 1 attack.

active · Move 3

Fierce Rampage

Lv 11+Delay 1Cooldown 1

Self. cleanse vulnerability.

Highest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

active · Move 4

Cloak

Lv 11+Delay 0Cooldown 3Priority

Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.

Counter, swap & passive abilities 1
Lv 11+Delay 0Cooldown 0

Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns; cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Indominus Rex Gen 2’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot