Group Definite Strike
All opponents. remove cloak; remove dodge; destroy shields; bypass armor, attack 1x.

A dangerous attempt by InGen to alter the already vicious Indominus rex resulted in this GEN 2. The creature’s yellow stripes become brighter with the adrenaline rush she experiences after a successful hunt.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (108 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,200 | 6,300 | |
| Damage | 1,400 | 2,100 | |
| Speed | 108 | 148 | |
| Armor | 0% | 0% | |
| Crit chance | 20% | 20% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 2,121 | 707 |
| 13 | 150 | 4,000 | 2,227 | 742 |
| 14 | 200 | 6,000 | 2,338 | 779 |
| 15 | 250 | 8,000 | 2,455 | 818 |
| 16 | 300 | 10,000 | 2,578 | 859 |
| 17 | 350 | 15,000 | 2,707 | 902 |
| 18 | 400 | 20,000 | 2,842 | 947 |
| 19 | 500 | 30,000 | 2,984 | 994 |
| 20 | 750 | 40,000 | 3,134 | 1,044 |
| 21 | 1,000 | 50,000 | 3,290 | 1,096 |
| 22 | 1,250 | 60,000 | 3,455 | 1,151 |
| 23 | 1,500 | 70,000 | 3,627 | 1,209 |
| 24 | 2,000 | 80,000 | 3,809 | 1,269 |
| 25 | 2,500 | 90,000 | 4,000 | 1,333 |
| 26 | 3,000 | 100,000 | 4,200 | 1,400 |
| 27 | 3,500 | 120,000 | 4,410 | 1,470 |
| 28 | 4,000 | 150,000 | 4,630 | 1,543 |
| 29 | 5,000 | 200,000 | 4,861 | 1,620 |
| 30 | 7,500 | 250,000 | 5,105 | 1,701 |
| 31 | 10,000 | 250,000 | 5,334 | 1,778 |
| 32 | 10,000 | 250,000 | 5,544 | 1,848 |
| 33 | 10,000 | 250,000 | 5,754 | 1,918 |
| 34 | 10,000 | 250,000 | 5,985 | 1,995 |
| 35 | 10,000 | 250,000 | 6,300 | 2,100 |
Active moves at a glance. Select a name for full details.
All opponents. remove cloak; remove dodge; destroy shields; bypass armor, attack 1x.
All allies. cleanse all negative effects; increase Damage by 50% for 3 turns, 2 attacks; increase Speed by 10% for 2 turns, 2 attacks.
All opponents. increase Damage by 50% for 2 turns, 1 attack.
Self. cleanse vulnerability.
Highest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 2x.
Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.
Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns; cannot swap for 2 turns.
Find up to five dinosaurs with a move sequence that covers Indominus Rex Gen 2’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot