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Spinonyx
LegendaryCunning + FierceHybrid

Spinonyx

This fusion of the Baryonyx GEN 2 and the Spinosaurus GEN 2 developed unique mottled red and purple coloring that darkens as it matures. With thicker skin and a more powerful set of jaws than either of its hybrid parents, the Spinonyx is a very dangerous Spinosaur!

Build your creature

Health
4,200
Damage
1,000
Speed
124
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (124 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,0001,500
Speed124164
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,707644
1815020,0002,842676
1920030,0002,984710
2025040,0003,134746
2130050,0003,290783
2235060,0003,455822
2340070,0003,627863
2450080,0003,809906
2575090,0004,000952
261,000100,0004,2001,000
271,250120,0004,4101,050
281,500150,0004,6301,102
292,000200,0004,8611,157
302,500250,0005,1051,215
313,000250,0005,3341,270
323,000250,0005,5441,320
333,000250,0005,7541,370
343,000250,0005,9851,425
353,000250,0006,3001,500
Level 26HP 4,200DMG 1,000SPD 124

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Minor Rending Attack

Lv 16+Delay 0Cooldown 0

Lowest HP opponent. destroy shields.

Highest HP opponent. bypass armor, deal 34% of max HP as damage (rend).

active · Move 2

Lethal Wound

Lv 16+Delay 0Cooldown 2

Highest HP opponent. attack 1x; damage over time 33.41% per turn for 3 turns.

active · Move 3

Precise Rampage

Lv 16+Delay 0Cooldown 1

Lowest HP opponent. bypass dodge, attack 2x.

active · Move 4

Definite Rampage

Lv 16+Delay 1Cooldown 2

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

Counter, swap & passive abilities 2
on escape

No Escape

Lv 16+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Spinonyx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot