Superior Vulnerability
Self. cleanse damage reduction.
Fastest opponent. reduce Speed by 50% for 2 turns.
Lowest HP opponent. bypass dodge, attack 1x.
Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

This ancient stem-turtle is thought to be a very distant member of the ankylosauridae family. The horns extending from its flat skull, and its armored tail, support this suggestion.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,300 | 4,950 | |
| Damage | 1,000 | 1,500 | |
| Speed | 105 | 145 | |
| Armor | 50% | 50% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,305 | 395 |
| 8 | 150 | 400 | 1,371 | 415 |
| 9 | 200 | 600 | 1,439 | 436 |
| 10 | 250 | 800 | 1,511 | 458 |
| 11 | 300 | 1,000 | 1,587 | 480 |
| 12 | 350 | 2,000 | 1,666 | 505 |
| 13 | 400 | 4,000 | 1,749 | 530 |
| 14 | 500 | 6,000 | 1,837 | 556 |
| 15 | 750 | 8,000 | 1,929 | 584 |
| 16 | 1,000 | 10,000 | 2,025 | 613 |
| 17 | 1,250 | 15,000 | 2,127 | 644 |
| 18 | 1,500 | 20,000 | 2,233 | 676 |
| 19 | 2,000 | 30,000 | 2,345 | 710 |
| 20 | 2,500 | 40,000 | 2,462 | 746 |
| 21 | 3,000 | 50,000 | 2,585 | 783 |
| 22 | 3,500 | 60,000 | 2,714 | 822 |
| 23 | 4,000 | 70,000 | 2,850 | 863 |
| 24 | 5,000 | 80,000 | 2,993 | 906 |
| 25 | 7,500 | 90,000 | 3,142 | 952 |
| 26 | 10,000 | 100,000 | 3,300 | 1,000 |
| 27 | 12,500 | 120,000 | 3,465 | 1,050 |
| 28 | 15,000 | 150,000 | 3,638 | 1,102 |
| 29 | 20,000 | 200,000 | 3,820 | 1,157 |
| 30 | 25,000 | 250,000 | 4,011 | 1,215 |
| 31 | 30,000 | 250,000 | 4,191 | 1,270 |
| 32 | 30,000 | 250,000 | 4,356 | 1,320 |
| 33 | 30,000 | 250,000 | 4,521 | 1,370 |
| 34 | 30,000 | 250,000 | 4,702 | 1,425 |
| 35 | 30,000 | 250,000 | 4,950 | 1,500 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage reduction.
Fastest opponent. reduce Speed by 50% for 2 turns.
Lowest HP opponent. bypass dodge, attack 1x.
Fastest opponent. vulnerable 50% for 2 turns, 1 attack.
Self. cleanse damage reduction.
Lowest current HP ally. heal 1x damage; cleanse all negative effects.
Highest HP opponent. bypass dodge, attack 3x.
Self. taunt for 1 turn.
Find up to five dinosaurs with a move sequence that covers Meiolania’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot