JWA Campaign Course 13: Epic Hybrid Test

A test against Epic hybrid creatures. Course 13 has 6 missions across 1 chapter against enemies at level 14–20, with teams of 4. Clearing it pays 4,650 Game Coins and 5,750 DNA.

How to beat Course 13

Epic hybrids start around level 14. Read each enemy's kit, then bring creatures above level 14 that remove its strongest defense.

The game's hint: Using creatures higher than Level 14 will help you complete this Mission!

My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.

Epic Hybrid Test

Fight in the Epic Hybrid Test.

What the game teaches here
Epic Hybrid Creatures
Epic hybrids are stronger than regular Epic creatures. They are specialized battlers with up to 4 abilities.

Starter missions

  1. Epic Hybrid Test Mission 1

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 2 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 14 or higher.

  2. Epic Hybrid Test Mission 2

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 1 enemy to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 14 or higher.

  3. Epic Hybrid Test Mission 3

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 14 or higher.

Intermediate missions Clear Epic Hybrid Test on Starter difficulty.

  1. Epic Hybrid Test Mission 1

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 24
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 19 or higher.

  2. Epic Hybrid Test Mission 2

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 1 enemy to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 24
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 19 or higher.

  3. Epic Hybrid Test Mission 3

    Face teams comprised of Epic hybrids.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 24
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 19 or higher.