Shielded Heavy Strike
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.

This relative of the Apatosaur specializes in picking leaves from forest canopies. It also uses its impressive size for stomping attacks against predators.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (102 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,400 | 8,100 | |
| Damage | 1,150 | 1,725 | |
| Speed | 102 | 142 | |
| Armor | 5% | 5% | |
| Crit chance | 40% | 40% | |
| Crit damage | 1.5× | 1.5× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 2,136 | 455 |
| 8 | 150 | 400 | 2,243 | 477 |
| 9 | 200 | 600 | 2,356 | 501 |
| 10 | 250 | 800 | 2,473 | 526 |
| 11 | 300 | 1,000 | 2,597 | 553 |
| 12 | 350 | 2,000 | 2,727 | 580 |
| 13 | 400 | 4,000 | 2,863 | 609 |
| 14 | 500 | 6,000 | 3,006 | 640 |
| 15 | 750 | 8,000 | 3,157 | 672 |
| 16 | 1,000 | 10,000 | 3,315 | 705 |
| 17 | 1,250 | 15,000 | 3,480 | 741 |
| 18 | 1,500 | 20,000 | 3,654 | 778 |
| 19 | 2,000 | 30,000 | 3,837 | 817 |
| 20 | 2,500 | 40,000 | 4,029 | 858 |
| 21 | 3,000 | 50,000 | 4,230 | 901 |
| 22 | 3,500 | 60,000 | 4,442 | 946 |
| 23 | 4,000 | 70,000 | 4,664 | 993 |
| 24 | 5,000 | 80,000 | 4,897 | 1,043 |
| 25 | 7,500 | 90,000 | 5,142 | 1,095 |
| 26 | 10,000 | 100,000 | 5,400 | 1,150 |
| 27 | 12,500 | 120,000 | 5,670 | 1,207 |
| 28 | 15,000 | 150,000 | 5,953 | 1,267 |
| 29 | 20,000 | 200,000 | 6,251 | 1,331 |
| 30 | 25,000 | 250,000 | 6,563 | 1,397 |
| 31 | 30,000 | 250,000 | 6,858 | 1,460 |
| 32 | 30,000 | 250,000 | 7,128 | 1,518 |
| 33 | 30,000 | 250,000 | 7,398 | 1,575 |
| 34 | 30,000 | 250,000 | 7,695 | 1,638 |
| 35 | 30,000 | 250,000 | 8,100 | 1,725 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.
All opponents. reduce Speed by 50% for 2 turns; attack 2x.
All allies. increase Crit Chance by 60% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Self. increase Armor by 20% for 2 turns.
Find up to five dinosaurs with a move sequence that covers Argentinosaurus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot