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Scaphotator
EpicCunning + FierceSuperhybrid

Scaphotator

The debate is still open on whether the Scaphotator is an insectivore or a carnivore. There is no proof yet of this bizarre superhybrid eating anything other than insects, yet the structure of its teeth and strength of its jaw suggest a meat diet.

Build your creature

Health
3,300
Damage
1,200
Speed
127
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (127 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,2001,800
Speed127167
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,666606
131504,0001,749636
142006,0001,837668
152508,0001,929701
1630010,0002,025736
1735015,0002,127773
1840020,0002,233812
1950030,0002,345852
2075040,0002,462895
211,00050,0002,585940
221,25060,0002,714987
231,50070,0002,8501,036
242,00080,0002,9931,088
252,50090,0003,1421,142
263,000100,0003,3001,200
273,500120,0003,4651,260
284,000150,0003,6381,323
295,000200,0003,8201,389
307,500250,0004,0111,458
3110,000250,0004,1911,524
3210,000250,0004,3561,584
3310,000250,0004,5211,644
3410,000250,0004,7021,710
3510,000250,0004,9501,800
Level 26HP 3,300DMG 1,200SPD 127

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Fierce Strike

Lv 11+Delay 0Cooldown 0

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

active · Move 2

Distressing Impact

Lv 11+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x; damage over time 20% per turn for 2 turns.

active · Move 3

Minor swoop

Lv 11+Delay 0Cooldown 1

Highest HP opponent. damage over time 20% per turn for 3 turns.

Self. swap out.

active · Move 4

Emergency Heal

Lv 11+Delay 0Cooldown 2Priority

Self. cleanse damage reduction.

Lowest current HP ally. heal 1.5x damage; cleanse all negative effects.

Counter, swap & passive abilities 3
Lv 11+Delay 0Cooldown 0

Attacker. reduce Damage by 25% for 2 turns, 4 attacks.

Lv 11+Delay 0Cooldown 0

Highest HP opponent. damage over time 25% per turn for 2 turns.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Scaphotator’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot