Group Fierce Strike
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

The debate is still open on whether the Scaphotator is an insectivore or a carnivore. There is no proof yet of this bizarre superhybrid eating anything other than insects, yet the structure of its teeth and strength of its jaw suggest a meat diet.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (127 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,300 | 4,950 | |
| Damage | 1,200 | 1,800 | |
| Speed | 127 | 167 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 1,666 | 606 |
| 13 | 150 | 4,000 | 1,749 | 636 |
| 14 | 200 | 6,000 | 1,837 | 668 |
| 15 | 250 | 8,000 | 1,929 | 701 |
| 16 | 300 | 10,000 | 2,025 | 736 |
| 17 | 350 | 15,000 | 2,127 | 773 |
| 18 | 400 | 20,000 | 2,233 | 812 |
| 19 | 500 | 30,000 | 2,345 | 852 |
| 20 | 750 | 40,000 | 2,462 | 895 |
| 21 | 1,000 | 50,000 | 2,585 | 940 |
| 22 | 1,250 | 60,000 | 2,714 | 987 |
| 23 | 1,500 | 70,000 | 2,850 | 1,036 |
| 24 | 2,000 | 80,000 | 2,993 | 1,088 |
| 25 | 2,500 | 90,000 | 3,142 | 1,142 |
| 26 | 3,000 | 100,000 | 3,300 | 1,200 |
| 27 | 3,500 | 120,000 | 3,465 | 1,260 |
| 28 | 4,000 | 150,000 | 3,638 | 1,323 |
| 29 | 5,000 | 200,000 | 3,820 | 1,389 |
| 30 | 7,500 | 250,000 | 4,011 | 1,458 |
| 31 | 10,000 | 250,000 | 4,191 | 1,524 |
| 32 | 10,000 | 250,000 | 4,356 | 1,584 |
| 33 | 10,000 | 250,000 | 4,521 | 1,644 |
| 34 | 10,000 | 250,000 | 4,702 | 1,710 |
| 35 | 10,000 | 250,000 | 4,950 | 1,800 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.
Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x; damage over time 20% per turn for 2 turns.
Highest HP opponent. damage over time 20% per turn for 3 turns.
Self. swap out.
Self. cleanse damage reduction.
Lowest current HP ally. heal 1.5x damage; cleanse all negative effects.
Attacker. reduce Damage by 25% for 2 turns, 4 attacks.
Highest HP opponent. damage over time 25% per turn for 2 turns.
Self. cannot swap for 2 turns.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Scaphotator’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot