← All creatures
Archaeopteryx
RareCunningNon-hybrid

Archaeopteryx

Once thought to be the earliest bird that ever lived, Archaeopteryx's name means "ancient wing." Though tiny, this bird plays a giant role in the history of science, helping to prove the theory of evolution only two years after Darwin's On the Origin of Species was first published!

Build your creature

Health
3,300
Damage
1,250
Speed
127
Armor
0%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (127 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,2501,875
Speed127167
Armor0%0%
Crit chance10%10%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,305494
81504001,371519
92006001,439545
102508001,511572
113001,0001,587601
123502,0001,666631
134004,0001,749662
145006,0001,837696
157508,0001,929730
161,00010,0002,025767
171,25015,0002,127805
181,50020,0002,233846
192,00030,0002,345888
202,50040,0002,462932
213,00050,0002,585979
223,50060,0002,7141,028
234,00070,0002,8501,079
245,00080,0002,9931,133
257,50090,0003,1421,190
2610,000100,0003,3001,250
2712,500120,0003,4651,312
2815,000150,0003,6381,378
2920,000200,0003,8201,447
3025,000250,0004,0111,519
3130,000250,0004,1911,587
3230,000250,0004,3561,650
3330,000250,0004,5211,712
3430,000250,0004,7021,781
3530,000250,0004,9501,875
Level 26HP 3,300DMG 1,250SPD 127

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Alert Buff and Strike

Base / secureLv 6+Delay 0Cooldown 0

Self. cleanse speed reduction; cleanse crit reduction; increase Crit Chance by 25% for 3 turns, 2 attacks.

Lowest HP opponent. attack 1x.

threatenedLv 6+Delay 0Cooldown 0

HP 33%

Self. cleanse speed reduction; cleanse crit reduction; increase Crit Chance by 50% for 3 turns, 2 attacks.

Lowest HP opponent. attack 1x.

Variant details →
active · Move 2

Evasive Impact

Lv 6+Delay 0Cooldown 2

Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lowest HP opponent. attack 1.5x.

active · Move 3

Delayed Cunning Rampage

Lv 6+Delay 2Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 2x.

Counter, swap & passive abilities 3
Lv 6+Delay 0Cooldown 0

Self. 100% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lv 6+Delay 0Cooldown 0

HP 66%

Self. heal 33.33% of max HP; 100% chance to dodge 67% of damage for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Archaeopteryx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot