Minor Rending Attack
Lowest HP opponent. destroy shields.
Highest HP opponent. bypass armor, deal 34% of max HP as damage (rend).

This ancient carnivorous marsupial is most closely related to modern-day kangaroos and koalas, not lions. Its semiopposable first digit and strong limbs make the creature, also known as the Thylacoleo carnifex, an excellent climber. It uses this skill to ambush its prey, leaping from branches onto their backs.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,050 | 6,075 | |
| Damage | 1,150 | 1,725 | |
| Speed | 117 | 157 | |
| Armor | 0% | 0% | |
| Crit chance | 40% | 40% | |
| Crit damage | 1.4× | 1.4× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,602 | 455 |
| 8 | 150 | 400 | 1,682 | 477 |
| 9 | 200 | 600 | 1,767 | 501 |
| 10 | 250 | 800 | 1,855 | 526 |
| 11 | 300 | 1,000 | 1,948 | 553 |
| 12 | 350 | 2,000 | 2,045 | 580 |
| 13 | 400 | 4,000 | 2,147 | 609 |
| 14 | 500 | 6,000 | 2,255 | 640 |
| 15 | 750 | 8,000 | 2,368 | 672 |
| 16 | 1,000 | 10,000 | 2,486 | 705 |
| 17 | 1,250 | 15,000 | 2,610 | 741 |
| 18 | 1,500 | 20,000 | 2,741 | 778 |
| 19 | 2,000 | 30,000 | 2,878 | 817 |
| 20 | 2,500 | 40,000 | 3,022 | 858 |
| 21 | 3,000 | 50,000 | 3,173 | 901 |
| 22 | 3,500 | 60,000 | 3,331 | 946 |
| 23 | 4,000 | 70,000 | 3,498 | 993 |
| 24 | 5,000 | 80,000 | 3,673 | 1,043 |
| 25 | 7,500 | 90,000 | 3,857 | 1,095 |
| 26 | 10,000 | 100,000 | 4,050 | 1,150 |
| 27 | 12,500 | 120,000 | 4,252 | 1,207 |
| 28 | 15,000 | 150,000 | 4,465 | 1,267 |
| 29 | 20,000 | 200,000 | 4,688 | 1,331 |
| 30 | 25,000 | 250,000 | 4,922 | 1,397 |
| 31 | 30,000 | 250,000 | 5,143 | 1,460 |
| 32 | 30,000 | 250,000 | 5,346 | 1,518 |
| 33 | 30,000 | 250,000 | 5,548 | 1,575 |
| 34 | 30,000 | 250,000 | 5,771 | 1,638 |
| 35 | 30,000 | 250,000 | 6,075 | 1,725 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. destroy shields.
Highest HP opponent. bypass armor, deal 34% of max HP as damage (rend).
Highest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 75% over 2 turns.
Self. cleanse all negative effects; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 50% for 3 turns, 2 attacks.
Attacker. reduce all resistance by 25% for 2 turns; attack 0.75x.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Marsupial Lion’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot