JWA Campaign Course 19: Unique Test

A test against Unique creatures. Course 19 has 20 missions across 1 chapter against enemies at level 21–28, with teams of 1 to 4. Clearing it pays 21,500 Game Coins and 750 DNA.

How to beat Course 19

Unique enemies start around level 21 and combine several tricks. Bring creatures above level 21 and counter the biggest threat first.

The game's hint: Using creatures higher than level 21 will help you complete this Mission!

My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.

Unique Test

Fight in the Unique Test.

What the game teaches here
Unique Creatures
Unique creatures are highly powerful superhybrids with devastating Abilities and Stats.

Starter missions

  1. Unique Test Mission 1

    Face teams comprised of Unique creatures.

    Rules
    • Team of 2
    • Defeat 1 enemy to win
    • You lose after 1 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  2. Unique Test Mission 2

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall

    Game suggests: All slots: Level 21 or higher.

  3. Unique Test Mission 3

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

  4. Unique Test Mission 4

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  5. Unique Test Mission 5

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 1 enemy to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  6. Unique Test Mission 6

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  7. Unique Test Mission 7

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  8. Unique Test Mission 8

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  9. Unique Test Mission 9

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

    Rewards
  10. Unique Test Mission 10

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall

    Game suggests: All slots: Level 21 or higher.

Intermediate missions Clear Unique Test on Starter difficulty.

  1. Unique Test Mission 1

    Face teams comprised of Unique creatures.

    Rules
    • Team of 1
    • Defeat 1 enemy to win
    • You lose after 1 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  2. Unique Test Mission 2

    Face teams comprised of Unique creatures.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

  3. Unique Test Mission 3

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

  4. Unique Test Mission 4

    Face teams comprised of Unique creatures.

    Rules
    • Team of 2
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  5. Unique Test Mission 5

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 1 enemy to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  6. Unique Test Mission 6

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  7. Unique Test Mission 7

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  8. Unique Test Mission 8

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  9. Unique Test Mission 9

    Face teams comprised of Unique creatures.

    Rules
    • Team of 3
    • Defeat 2 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.

    Rewards
  10. Unique Test Mission 10

    Face teams comprised of Unique creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 30
    • Boosts capped at 5 health, 6 damage, 5 speed

    Game suggests: All slots: Level 26 or higher.