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Alloraptor
LegendaryCunning + FierceHybrid

Alloraptor

A combination of problem-solving and stealth hunting skills makes this hybrid an unforgiving predator. The Alloraptor prefers to hunt alone, and normally targets smaller prey that can easily be transported back to its pack.

Build your creature

Health
3,300
Damage
1,700
Speed
130
Armor
0%
Crit chance
40%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (130 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,3004,950
Damage1,7002,550
Speed130170
Armor0%0%
Crit chance40%40%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,1271,095
1815020,0002,2331,150
1920030,0002,3451,208
2025040,0002,4621,268
2130050,0002,5851,331
2235060,0002,7141,398
2340070,0002,8501,468
2450080,0002,9931,541
2575090,0003,1421,619
261,000100,0003,3001,700
271,250120,0003,4651,785
281,500150,0003,6381,874
292,000200,0003,8201,967
302,500250,0004,0112,066
313,000250,0004,1912,159
323,000250,0004,3562,244
333,000250,0004,5212,329
343,000250,0004,7022,422
353,000250,0004,9502,550
Level 26HP 3,300DMG 1,700SPD 130

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Lesser Rending Attack

Lv 16+Delay 0Cooldown 0

Highest HP opponent. destroy shields; bypass armor, deal 25% of max HP as damage (rend).

active · Move 2

Distracting Rampage

Lv 16+Delay 1Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 2x.

active · Move 3

Cunning Ferocious Strike

Lv 16+Delay 0Cooldown 3

Self. increase Damage by 50% for 3 turns, 6 attacks; cleanse damage over time.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 4

Cleansing Rampage

Lv 16+Delay 1Cooldown 2

Self. cleanse all negative effects.

Highest HP opponent. attack 2x.

Counter, swap & passive abilities 3
Lv 16+Delay 0Cooldown 0

Highest HP opponent. attack 1x; reduce Armor by 100% for 3 turns, 6 attacks.

Self. cannot swap for 2 turns.

Lv 16+Delay 0Cooldown 0

Self. 75% chance to dodge 67% of damage for 1 turn, 1 attack.

Attacker. attack 1x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Alloraptor’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot