JWA Campaign Course 20: Special Teams
Mixed teams that test everything the campaign has taught. Course 20 has 8 missions across 1 chapter against enemies at level 25–30, with teams of 1 to 4. Clearing it pays 9,000 Game Coins and 5,775 DNA.
How to beat Course 20
Enemies are level 25 to 30 and mix rending and healing. Bring a balanced team above level 25 and focus down the healer before it undoes your damage.
The game's hint: Using creatures higher than level 25 will help you complete this Mission!
My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.
Special Teams
Fight against varied teams of creatures to test your skills.
What the game teaches here
- Rend
- Rend deals a percentage of your opponent's max HP on attack.
- Heal
- Use Healing effects that include Cleanse to get an extra advantage.
Starter missions
Special Teams Mission 1
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
Game suggests: All slots: Level 25 or higher.
Rewards
1,100 Game Coins
26 Diplovenator DNA
170 Concavenator DNA
500 Diplocaulus Gen 2 DNA
Special Teams Mission 2
Use Rend and Healing abilities to face these varied teams of powerful creatures
Enemy teamRules- Team of 2
- Defeat 2 enemies to win
- You lose after 1 of yours fall
Game suggests: All slots: Level 25 or higher.
Rewards
1,100 Game Coins
26 Carnotarkus DNA
170 Purutaurus DNA
500 Carnotaurus DNA
Special Teams Mission 3
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 3 of yours fall
Game suggests: All slots: Level 25 or higher.
Rewards
1,100 Game Coins
26 Pyrritator DNA
170 Pyroraptor DNA
500 Dimetrodon DNA
Special Teams Mission 4
Use Rend and Healing abilities to face these varied teams of powerful creatures
Enemy teamRules- Team of 4
- Defeat 3 enemies to win
- You lose after 3 of yours fall
Game suggests: All slots: Level 25 or higher.
Rewards
1,100 Game Coins
26 Indoraptor Gen 2 DNA
26 Ardontosaurus DNA
170 Indominus Rex Gen 2 DNA
Intermediate missions Clear Special Teams on Starter difficulty.
Special Teams Mission 1
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 30
- Boosts capped at 6 health, 6 damage, 5 speed
Game suggests: All slots: Level 30.
Rewards
1,150 Game Coins
39 Diplovenator DNA
255 Concavenator DNA
750 Diplocaulus Gen 2 DNA
Special Teams Mission 2
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 1
- Defeat 3 enemies to win
- You lose after 1 of yours fall
- Your creatures capped at level 30
- Boosts capped at 6 health, 6 damage, 5 speed
Game suggests: All slots: Level 30.
Rewards
1,150 Game Coins
39 Carnotarkus DNA
255 Purutaurus DNA
750 Carnotaurus DNA
Special Teams Mission 3
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 3
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 30
- Boosts capped at 6 health, 6 damage, 5 speed
Game suggests: All slots: Level 30.
Rewards
1,150 Game Coins
39 Pyrritator DNA
255 Pyroraptor DNA
750 Dimetrodon DNA
Special Teams Mission 4
Use Rend and Healing abilities to face these varied teams of powerful creatures
Rules- Team of 4
- Defeat 3 enemies to win
- You lose after 2 of yours fall
- Your creatures capped at level 30
- Boosts capped at 6 health, 6 damage, 5 speed
Game suggests: All slots: Level 30.
Rewards
1,150 Game Coins
39 Indoraptor Gen 2 DNA
39 Ardontosaurus DNA
255 Indominus Rex Gen 2 DNA