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Spinosaurus
RareFierceNon-hybrid

Spinosaurus

Spinosaurus hunts like today's grizzly bears, wading into the water and using its claws to catch slippery fish.

Build your creature

Health
3,600
Damage
1,000
Speed
122
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (122 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,0001,500
Speed122162
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,424395
81504001,495415
92006001,570436
102508001,649458
113001,0001,731480
123502,0001,818505
134004,0001,909530
145006,0002,004556
157508,0002,104584
161,00010,0002,210613
171,25015,0002,320644
181,50020,0002,436676
192,00030,0002,558710
202,50040,0002,686746
213,00050,0002,820783
223,50060,0002,961822
234,00070,0003,109863
245,00080,0003,265906
257,50090,0003,428952
2610,000100,0003,6001,000
2712,500120,0003,7801,050
2815,000150,0003,9691,102
2920,000200,0004,1671,157
3025,000250,0004,3751,215
3130,000250,0004,5721,270
3230,000250,0004,7521,320
3330,000250,0004,9321,370
3430,000250,0005,1301,425
3530,000250,0005,4001,500
Level 26HP 3,600DMG 1,000SPD 122

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Strike

Lv 6+Delay 0Cooldown 0

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1x.

active · Move 2

Lethal Wound

Lv 6+Delay 0Cooldown 2

Highest HP opponent. attack 1x; damage over time 33.41% per turn for 3 turns.

active · Move 3

Fierce Impact

Lv 6+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

Counter, swap & passive abilities 2
on escape

No Escape

Lv 6+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Spinosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot