Devious Strike
Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 30% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Highest damage opponent. reduce Damage by 25% for 2 turns, 4 attacks.

The fancifully feathered Ovilophomoloch does not headbutt for dominance like its hybrid parent Stygimoloch GEN 2. Instead, this vibrantly colored creature competes in synchronized dancing displays! That means the larger and brighter an Ovilophomoloch's feathers, the more authority it has within its brood!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (129 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,150 | 4,725 | |
| Damage | 1,250 | 1,875 | |
| Speed | 129 | 169 | |
| Armor | 0% | 0% | |
| Crit chance | 10% | 10% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 2,030 | 805 |
| 18 | 150 | 20,000 | 2,131 | 846 |
| 19 | 200 | 30,000 | 2,238 | 888 |
| 20 | 250 | 40,000 | 2,350 | 932 |
| 21 | 300 | 50,000 | 2,468 | 979 |
| 22 | 350 | 60,000 | 2,591 | 1,028 |
| 23 | 400 | 70,000 | 2,720 | 1,079 |
| 24 | 500 | 80,000 | 2,857 | 1,133 |
| 25 | 750 | 90,000 | 3,000 | 1,190 |
| 26 | 1,000 | 100,000 | 3,150 | 1,250 |
| 27 | 1,250 | 120,000 | 3,307 | 1,312 |
| 28 | 1,500 | 150,000 | 3,472 | 1,378 |
| 29 | 2,000 | 200,000 | 3,646 | 1,447 |
| 30 | 2,500 | 250,000 | 3,828 | 1,519 |
| 31 | 3,000 | 250,000 | 4,000 | 1,587 |
| 32 | 3,000 | 250,000 | 4,158 | 1,650 |
| 33 | 3,000 | 250,000 | 4,315 | 1,712 |
| 34 | 3,000 | 250,000 | 4,488 | 1,781 |
| 35 | 3,000 | 250,000 | 4,725 | 1,875 |
Active moves at a glance. Select a name for full details.
Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 30% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Highest damage opponent. reduce Damage by 25% for 2 turns, 4 attacks.
Highest damage opponent. always crit, attack 1.5x; reduce Damage by 50% for 1 turn, 2 attacks.
HP ≤ 33%
Highest damage opponent. always crit, attack 1.5x; reduce Damage by 100% for 1 turn, 2 attacks.
Variant details →Self. cleanse damage over time.
All opponents. reduce Damage by 50% for 1 turn, 2 attacks.
Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1.5x.
Highest damage opponent. attack 2x.
All opponents. reduce Damage by 50% for 2 turns, 2 attacks.
Self. swap out; shield 50% for 2 turns, 1 attack.
Self. increase Crit Chance by 100% for 2 turns, 1 attack.
Find up to five dinosaurs with a move sequence that covers Ovilophomoloch’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot