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Koolasuchus Gen 2
RareCunningNon-hybrid

Koolasuchus Gen 2

Due to its small size, this Koolasuchus clone developed a uniquely intimidating call to ward off predators.

Build your creature

Health
4,500
Damage
1,500
Speed
126
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (126 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,5006,750
Damage1,5002,250
Speed126166
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,780593
81504001,869623
92006001,963654
102508002,061687
113001,0002,164721
123502,0002,272757
134004,0002,386795
145006,0002,505835
157508,0002,631877
161,00010,0002,762920
171,25015,0002,900966
181,50020,0003,0451,015
192,00030,0003,1981,066
202,50040,0003,3571,119
213,00050,0003,5251,175
223,50060,0003,7021,234
234,00070,0003,8871,295
245,00080,0004,0811,360
257,50090,0004,2851,428
2610,000100,0004,5001,500
2712,500120,0004,7251,575
2815,000150,0004,9611,653
2920,000200,0005,2091,736
3025,000250,0005,4691,823
3130,000250,0005,7151,905
3230,000250,0005,9401,980
3330,000250,0006,1652,055
3430,000250,0006,4122,137
3530,000250,0006,7502,250
Level 26HP 4,500DMG 1,500SPD 126

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 6+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Distracting Strike

Lv 6+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1x.

active · Move 3

Instant Distraction

Lv 6+Delay 0Cooldown 1Priority

Highest damage opponent. reduce Damage by 100% for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Koolasuchus Gen 2’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot