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Scorpios Rex
LegendaryCunning + FierceSuperhybrid

Scorpios Rex

This vicious hybrid takes the name 'Scorpios' from the venomous quills she sports on her tail. The Scorpios rex can eject these quills at will, spraying them in all directions when she goes in for the attack!

Build your creature

Health
3,750
Damage
1,300
Speed
117
Armor
0%
Crit chance
15%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,7505,625
Damage1,3001,950
Speed117157
Armor0%0%
Crit chance15%15%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,417837
1815020,0002,538879
1920030,0002,665923
2025040,0002,798970
2130050,0002,9381,018
2235060,0003,0851,069
2340070,0003,2391,122
2450080,0003,4011,179
2575090,0003,5711,238
261,000100,0003,7501,300
271,250120,0003,9371,365
281,500150,0004,1341,433
292,000200,0004,3411,504
302,500250,0004,5581,580
313,000250,0004,7621,651
323,000250,0004,9501,716
333,000250,0005,1371,781
343,000250,0005,3431,852
353,000250,0005,6251,950
Level 26HP 3,750DMG 1,300SPD 117

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Strike

Lv 16+Delay 0Cooldown 0

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1x.

active · Move 2

Cunning Impact

Lv 16+Delay 0Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x.

active · Move 3

Camouflage

Lv 16+Delay 0Cooldown 0Priority

Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

active · Move 4

Lethal Quill Shot

Lv 16+Delay 1Cooldown 2

Highest damage opponent. attack 1.5x; reduce Damage by 50% for 2 turns, 4 attacks.

Highest HP opponent. damage over time 25% per turn for 2 turns.

Counter, swap & passive abilities 1
Lv 16+Delay 0Cooldown 0Priority

Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Self. increase Crit Chance by 50% for 2 turns, 2 attacks; cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Scorpios Rex’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot