Defend the Herd
All allies. increase Armor by 25% for 2 turns; shield 25% for 2 turns, 4 attacks.
Lowest HP opponent. attack 1x.

This bulky herbivore can switch from quadripedal to bipedal motion, making it easier to reach leaves on trees. Its flexible toes also helps it grip plant matter.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (112 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,500 | 6,750 | |
| Damage | 1,200 | 1,800 | |
| Speed | 112 | 152 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 50 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 5 | 1,395 | 372 |
| 3 | 150 | 10 | 1,465 | 390 |
| 4 | 200 | 25 | 1,538 | 410 |
| 5 | 250 | 50 | 1,615 | 430 |
| 6 | 300 | 100 | 1,696 | 452 |
| 7 | 350 | 200 | 1,780 | 474 |
| 8 | 400 | 400 | 1,869 | 498 |
| 9 | 500 | 600 | 1,963 | 523 |
| 10 | 750 | 800 | 2,061 | 549 |
| 11 | 1,000 | 1,000 | 2,164 | 577 |
| 12 | 1,250 | 2,000 | 2,272 | 606 |
| 13 | 1,500 | 4,000 | 2,386 | 636 |
| 14 | 2,000 | 6,000 | 2,505 | 668 |
| 15 | 2,500 | 8,000 | 2,631 | 701 |
| 16 | 3,000 | 10,000 | 2,762 | 736 |
| 17 | 3,500 | 15,000 | 2,900 | 773 |
| 18 | 4,000 | 20,000 | 3,045 | 812 |
| 19 | 5,000 | 30,000 | 3,198 | 852 |
| 20 | 7,500 | 40,000 | 3,357 | 895 |
| 21 | 10,000 | 50,000 | 3,525 | 940 |
| 22 | 12,500 | 60,000 | 3,702 | 987 |
| 23 | 15,000 | 70,000 | 3,887 | 1,036 |
| 24 | 20,000 | 80,000 | 4,081 | 1,088 |
| 25 | 25,000 | 90,000 | 4,285 | 1,142 |
| 26 | 30,000 | 100,000 | 4,500 | 1,200 |
| 27 | 35,000 | 120,000 | 4,725 | 1,260 |
| 28 | 40,000 | 150,000 | 4,961 | 1,323 |
| 29 | 50,000 | 200,000 | 5,209 | 1,389 |
| 30 | 75,000 | 250,000 | 5,469 | 1,458 |
| 31 | 100,000 | 250,000 | 5,715 | 1,524 |
| 32 | 100,000 | 250,000 | 5,940 | 1,584 |
| 33 | 100,000 | 250,000 | 6,165 | 1,644 |
| 34 | 100,000 | 250,000 | 6,412 | 1,710 |
| 35 | 100,000 | 250,000 | 6,750 | 1,800 |
Active moves at a glance. Select a name for full details.
All allies. increase Armor by 25% for 2 turns; shield 25% for 2 turns, 4 attacks.
Lowest HP opponent. attack 1x.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns, 2 attacks.
Highest damage opponent. attack 1.5x.
Find up to five dinosaurs with a move sequence that covers Iguanodon’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot