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Edmontosaurus
RareResilientNon-hybrid

Edmontosaurus

Edmontosaurus is fast for its size, running at speeds over 25 miles per hour.

Build your creature

Health
4,800
Damage
1,000
Speed
113
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,8007,200
Damage1,0001,500
Speed113153
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,899395
81504001,994415
92006002,094436
102508002,198458
113001,0002,308480
123502,0002,424505
134004,0002,545530
145006,0002,672556
157508,0002,806584
161,00010,0002,946613
171,25015,0003,094644
181,50020,0003,248676
192,00030,0003,411710
202,50040,0003,581746
213,00050,0003,760783
223,50060,0003,948822
234,00070,0004,146863
245,00080,0004,353906
257,50090,0004,571952
2610,000100,0004,8001,000
2712,500120,0005,0401,050
2815,000150,0005,2921,102
2920,000200,0005,5561,157
3025,000250,0005,8341,215
3130,000250,0006,0961,270
3230,000250,0006,3361,320
3330,000250,0006,5761,370
3430,000250,0006,8401,425
3530,000250,0007,2001,500
Level 26HP 4,800DMG 1,000SPD 113

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Cleansing Strike

Lv 6+Delay 0Cooldown 0

All allies. cleanse all negative effects.

All opponents. attack 1x.

active · Move 2

Lesser Group Heal

Lv 6+Delay 0Cooldown 2

Self. cleanse damage reduction.

All allies. heal 1x damage; cleanse all negative effects.

active · Move 3

Resilient Impact

Lv 6+Delay 0Cooldown 1

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Edmontosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot