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Moschops
RareResilientNon-hybrid

Moschops

A thick skull and heavy jaw forced Moschops to develop strong jaw muscles, which makes chewing through tough vegetation possible. This herbivore’s elbows joints are shaped similarly to mammals, allowing Moschops to better support its enormous body, and even raise itself on its hind legs for short periods of time.

Build your creature

Health
4,500
Damage
1,000
Speed
113
Armor
25%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,5006,750
Damage1,0001,500
Speed113153
Armor25%25%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,780395
81504001,869415
92006001,963436
102508002,061458
113001,0002,164480
123502,0002,272505
134004,0002,386530
145006,0002,505556
157508,0002,631584
161,00010,0002,762613
171,25015,0002,900644
181,50020,0003,045676
192,00030,0003,198710
202,50040,0003,357746
213,00050,0003,525783
223,50060,0003,702822
234,00070,0003,887863
245,00080,0004,081906
257,50090,0004,285952
2610,000100,0004,5001,000
2712,500120,0004,7251,050
2815,000150,0004,9611,102
2920,000200,0005,2091,157
3025,000250,0005,4691,215
3130,000250,0005,7151,270
3230,000250,0005,9401,320
3330,000250,0006,1651,370
3430,000250,0006,4121,425
3530,000250,0006,7501,500
Level 26HP 4,500DMG 1,000SPD 113

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Resilient Strike

Lv 6+Delay 0Cooldown 0

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

Base / secureLv 6+Delay 0Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. attack 1.5x.

revengeLv 6+Delay 0Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. attack 2x.

Variant details →
active · Move 3

Precise Rampage

Lv 6+Delay 0Cooldown 1

Lowest HP opponent. bypass dodge, attack 2x.

Counter, swap & passive abilities 1
Lv 6+Delay 0Cooldown 0

Fastest opponent. reduce Speed by 50% for 2 turns.

Self. cannot swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Moschops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot