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Allosaurus
CommonFierceNon-hybrid

Allosaurus

The Allosaurus is a highly active hunter, using its jaw like a hatchet to slash at prey.

Build your creature

Health
4,650
Damage
1,750
Speed
104
Armor
0%
Crit chance
20%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (104 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,6506,975
Damage1,7502,625
Speed104144
Armor0%0%
Crit chance20%20%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 26146,750 DNA588,190 coins

Creation requires 50 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
210051,441542
3150101,514569
4200251,589598
5250501,668628
63001001,752659
73502001,840692
84004001,932727
95006002,028763
107508002,130801
111,0001,0002,236841
121,2502,0002,348883
131,5004,0002,465928
142,0006,0002,589974
152,5008,0002,7181,023
163,00010,0002,8541,074
173,50015,0002,9971,128
184,00020,0003,1471,184
195,00030,0003,3041,243
207,50040,0003,4691,305
2110,00050,0003,6431,371
2212,50060,0003,8251,439
2315,00070,0004,0161,511
2420,00080,0004,2171,587
2525,00090,0004,4281,666
2630,000100,0004,6501,750
2735,000120,0004,8821,837
2840,000150,0005,1261,929
2950,000200,0005,3822,025
3075,000250,0005,6522,127
31100,000250,0005,9052,222
32100,000250,0006,1382,310
33100,000250,0006,3702,397
34100,000250,0006,6262,493
35100,000250,0006,9752,625
Level 26HP 4,650DMG 1,750SPD 104

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Strike

Lv 1+Delay 0Cooldown 0

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1x.

active · Move 2

Fierce Impact

Lv 1+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Allosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot