Superior Vulnerability
Self. cleanse damage reduction.
Fastest opponent. reduce Speed by 50% for 2 turns.
Lowest HP opponent. bypass dodge, attack 1x.
Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

One of the slower Cenozic hybrids, the Mammolania is lucky not to have many predators to outrun. Its skin is tough and scaly, even beneath the patches of fur, and it weighs roughly 6,000 kg, making it both difficult to knock down and capable of toppling most taller opponents.
Enhancements unlock at level 30.
At the end of the turn, if this creature has reduced damage.
Self. increase Armor by 20% for 1 turn, 2 attacks.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,100 | 7,650 | |
| Damage | 1,000 | 1,500 | |
| Speed | 115 | 155 | |
| Armor | 50% | 50% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 4,195 | 822 |
| 23 | 150 | 70,000 | 4,405 | 863 |
| 24 | 200 | 80,000 | 4,625 | 906 |
| 25 | 250 | 90,000 | 4,857 | 952 |
| 26 | 300 | 100,000 | 5,100 | 1,000 |
| 27 | 350 | 120,000 | 5,355 | 1,050 |
| 28 | 400 | 150,000 | 5,622 | 1,102 |
| 29 | 500 | 200,000 | 5,903 | 1,157 |
| 30 | 750 | 250,000 | 6,199 | 1,215 |
| 31 | 1,000 | 250,000 | 6,477 | 1,270 |
| 32 | 1,000 | 250,000 | 6,732 | 1,320 |
| 33 | 1,000 | 250,000 | 6,987 | 1,370 |
| 34 | 1,000 | 250,000 | 7,267 | 1,425 |
| 35 | 1,000 | 250,000 | 7,650 | 1,500 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage reduction.
Fastest opponent. reduce Speed by 50% for 2 turns.
Lowest HP opponent. bypass dodge, attack 1x.
Fastest opponent. vulnerable 50% for 2 turns, 1 attack.
Self. remove damage reduction.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 2x.
Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks; taunt for 1 turn.
Self. shield 50% for 1 turn, 4 attacks; taunt for 1 turn.
Fastest opponent. reduce Speed by 50% for 2 turns; attack 1.5x.
Self. increase Damage by 20% for 2 turns, 4 attacks.
Self. increase Damage by 50% for 2 turns, 4 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Mammolania’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot