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Aquiraptor
UniqueCunning + ResilientSuperhybrid

Aquiraptor

The introduction of Graciliraptor DNA to the Aquisaurus highly developed their pack instincts, allowing them to perform maneuvers more complex than basic flock behavior, including tail feather communication!

Build your creature

Health
4,200
Damage
1,350
Speed
122
Armor
20%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (122 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,3502,025
Speed122162
Armor20%20%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,4551,110
2315070,0003,6271,166
2420080,0003,8091,224
2525090,0004,0001,285
26300100,0004,2001,350
27350120,0004,4101,417
28400150,0004,6301,488
29500200,0004,8611,562
30750250,0005,1051,640
311,000250,0005,3341,714
321,000250,0005,5441,782
331,000250,0005,7541,849
341,000250,0005,9851,923
351,000250,0006,3002,025
Level 26HP 4,200DMG 1,350SPD 122

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Dispersed Cunning Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Alert Scatter

Base / secureLv 21+Delay 0Cooldown 1

Self. bypass armor, bypass dodge, deal 67% of max HP as damage (rend); 100% chance to dodge 67% of damage for 3 turns; increase Speed by 25% for 2 turns, 4 attacks; cheat death for 2 turns, 4 attacks.

Most positive effects opponent. remove all positive effects.

Highest damage opponent. reduce Damage by 100% for 2 turns, 4 attacks.

threatenedLv 21+Delay 0Cooldown 2Priority

HP 33%

Self. increase Speed by 33% for 2 turns, 4 attacks; 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

All allies. heal 66% of max HP.

Variant details →
Base / secureLv 21+Delay 0Cooldown 1

Self. cleanse damage reduction; increase Damage by 15% for 2 turns, 4 attacks.

Fastest opponent. remove dodge; remove cloak; remove speed increase; vulnerable 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 0.75x; attack 0.75x; attack 0.75x.

threatenedLv 21+Delay 0Cooldown 2Priority

HP 33%

Self. cleanse damage reduction; heal 50% of max HP; increase Damage by 50% for 2 turns, 4 attacks.

Fastest opponent. bypass dodge, attack 2x.

Variant details →
Counter, swap & passive abilities 4
Lv 21+Delay 0Cooldown 0

Most positive effects opponent. remove all effects.

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks; cannot swap for 2 turns.

Lv 21+Delay 0Cooldown 0

Self. cleanse all negative effects; increase Damage by 25% for 2 turns, 4 attacks.

Lv 21+Delay 0Cooldown 0

HP 33%

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Damage by 15% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Aquiraptor’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot