Shielded Heavy Strike
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.

Fusing the Tsintaosaurus and the Paramoloch together allowed for a specialization of their offspring's cranial crest. It is now strictly a communication tool. The spikes surrounding Tsintamoloch's forehead are the true danger, as they can outright blind an opponent attempting to butt heads.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (116 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,650 | 8,475 | |
| Damage | 1,500 | 2,250 | |
| Speed | 116 | 156 | |
| Armor | 15% | 15% | |
| Crit chance | 10% | 10% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 4,648 | 1,234 |
| 23 | 150 | 70,000 | 4,880 | 1,295 |
| 24 | 200 | 80,000 | 5,124 | 1,360 |
| 25 | 250 | 90,000 | 5,381 | 1,428 |
| 26 | 300 | 100,000 | 5,650 | 1,500 |
| 27 | 350 | 120,000 | 5,932 | 1,575 |
| 28 | 400 | 150,000 | 6,229 | 1,653 |
| 29 | 500 | 200,000 | 6,540 | 1,736 |
| 30 | 750 | 250,000 | 6,867 | 1,823 |
| 31 | 1,000 | 250,000 | 7,175 | 1,905 |
| 32 | 1,000 | 250,000 | 7,458 | 1,980 |
| 33 | 1,000 | 250,000 | 7,740 | 2,055 |
| 34 | 1,000 | 250,000 | 8,051 | 2,137 |
| 35 | 1,000 | 250,000 | 8,475 | 2,250 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability; cleanse damage reduction.
Lowest HP opponent. bypass armor, bypass dodge, attack 1x.
Fastest opponent. remove speed increase.
Self. shield 50% for 2 turns, 2 attacks.
Self. remove damage reduction; cleanse damage over time.
Fastest opponent. remove speed increase.
Highest damage opponent. remove crit increase; remove damage increase.
Fastest opponent. bypass dodge, attack 1.5x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks.
Highest damage opponent. attack 1.5x; reduce all resistance by 100% for 1 turn.
Fastest opponent. stun 75% chance for 1 turn.
Self. cleanse all negative effects; increase Healing by 25% for 2 turns, 8 attacks.
All allies. heal 1x damage.
Self. shield 50% for 2 turns, 4 attacks.
Self. remove damage reduction.
All opponents. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 2x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
Self. cleanse damage reduction.
Attacker. remove cloak.
Fastest opponent. remove dodge.
Attacker. attack 0.5x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
All allies. cleanse all negative effects; heal 1.5x damage.
Self. increase Crit Chance by 50% for 1 turn; increase Damage by 20% for 1 turn.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Tsintamoloch’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot