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Dracoceratosaurus
UniqueCunningSuperhybrid

Dracoceratosaurus

The padding on the bottom of this biped's feet allows it to move quietly. In fact, Dracoceratosaurus is so stealthy that it is seldom detected by other creatures, and has no known predators.

Build your creature

Health
4,500
Damage
1,600
Speed
120
Armor
20%
Crit chance
5%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Dracoceratosaurus reactive Unlocks at enhancement 5

At the start of the turn, if this creature has vulnerability.

Self. increase Speed by 25% for 1 turn, 1 attack.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (120 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,5006,750
Damage1,6002,400
Speed120160
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,7021,316
2315070,0003,8871,382
2420080,0004,0811,451
2525090,0004,2851,523
26300100,0004,5001,600
27350120,0004,7251,680
28400150,0004,9611,764
29500200,0005,2091,852
30750250,0005,4691,944
311,000250,0005,7152,032
321,000250,0005,9402,112
331,000250,0006,1652,192
341,000250,0006,4122,280
351,000250,0006,7502,400
Level 26HP 4,500DMG 1,600SPD 120

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Debilitating Strike

Lv 21+Delay 0Cooldown 0

Highest damage opponent. reduce Damage by 75% for 1 turn, 2 attacks; attack 1x.

active · Move 2

Cleansing Impact

Lv 21+Delay 0Cooldown 2

Self. cleanse all negative effects.

Lowest HP opponent. attack 1.5x.

active · Move 3

Bristling Stun

Lv 21+Delay 0Cooldown 2Priority

Self. cleanse all negative effects.

Highest damage opponent. remove damage increase; remove crit increase; reduce Damage by 75% for 2 turns, 4 attacks; reduce Crit Chance by 100% for 2 turns, 4 attacks; stun 100% chance for 1 turn.

Self. cleanse all negative effects.

active · Move 4

Cunning Rampage

Lv 21+Delay 1Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 2x.

Counter, swap & passive abilities 1
Lv 21+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Dracoceratosaurus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot