Persistent Ferocious Strike
Self. increase Damage by 50% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.

This Cenozoic hybrid’s horn is situated lower than the Elasmotherium’s, allowing it to look forward while charging opponents. Mammotheriums rub their horns together to keep their horns sharp, and to show affection for each other.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,600 | 5,400 | |
| Damage | 1,500 | 2,250 | |
| Speed | 115 | 155 | |
| Armor | 30% | 30% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 2,320 | 966 |
| 18 | 150 | 20,000 | 2,436 | 1,015 |
| 19 | 200 | 30,000 | 2,558 | 1,066 |
| 20 | 250 | 40,000 | 2,686 | 1,119 |
| 21 | 300 | 50,000 | 2,820 | 1,175 |
| 22 | 350 | 60,000 | 2,961 | 1,234 |
| 23 | 400 | 70,000 | 3,109 | 1,295 |
| 24 | 500 | 80,000 | 3,265 | 1,360 |
| 25 | 750 | 90,000 | 3,428 | 1,428 |
| 26 | 1,000 | 100,000 | 3,600 | 1,500 |
| 27 | 1,250 | 120,000 | 3,780 | 1,575 |
| 28 | 1,500 | 150,000 | 3,969 | 1,653 |
| 29 | 2,000 | 200,000 | 4,167 | 1,736 |
| 30 | 2,500 | 250,000 | 4,375 | 1,823 |
| 31 | 3,000 | 250,000 | 4,572 | 1,905 |
| 32 | 3,000 | 250,000 | 4,752 | 1,980 |
| 33 | 3,000 | 250,000 | 4,932 | 2,055 |
| 34 | 3,000 | 250,000 | 5,130 | 2,137 |
| 35 | 3,000 | 250,000 | 5,400 | 2,250 |
Active moves at a glance. Select a name for full details.
Self. increase Damage by 50% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Self. remove damage reduction.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 1.5x.
Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks; taunt for 1 turn.
Self. shield 50% for 1 turn, 4 attacks; taunt for 1 turn.
Fastest opponent. reduce Speed by 50% for 2 turns.
Find up to five dinosaurs with a move sequence that covers Mammotherium’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot