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Mammotherium
LegendaryResilientHybrid

Mammotherium

This Cenozoic hybrid’s horn is situated lower than the Elasmotherium’s, allowing it to look forward while charging opponents. Mammotheriums rub their horns together to keep their horns sharp, and to show affection for each other.

Build your creature

Health
3,600
Damage
1,500
Speed
115
Armor
30%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,5002,250
Speed115155
Armor30%30%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,320966
1815020,0002,4361,015
1920030,0002,5581,066
2025040,0002,6861,119
2130050,0002,8201,175
2235060,0002,9611,234
2340070,0003,1091,295
2450080,0003,2651,360
2575090,0003,4281,428
261,000100,0003,6001,500
271,250120,0003,7801,575
281,500150,0003,9691,653
292,000200,0004,1671,736
302,500250,0004,3751,823
313,000250,0004,5721,905
323,000250,0004,7521,980
333,000250,0004,9322,055
343,000250,0005,1302,137
353,000250,0005,4002,250
Level 26HP 3,600DMG 1,500SPD 115

Move set

Active moves at a glance. Select a name for full details.

Lv 16+Delay 0Cooldown 0

Self. increase Damage by 50% for 2 turns, 2 attacks.

Lowest HP opponent. attack 1x.

active · Move 2

Resilient Impact

Lv 16+Delay 0Cooldown 1

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.

active · Move 3

Dig in Taunt

Lv 16+Delay 0Cooldown 2Priority

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks; taunt for 1 turn.

active · Move 4

Taunting Bellow

Lv 16+Delay 0Cooldown 2Priority

Self. shield 50% for 1 turn, 4 attacks; taunt for 1 turn.

Fastest opponent. reduce Speed by 50% for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Mammotherium’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot