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Constrictoraptor
UniqueWildcardSuperhybrid

Constrictoraptor

Although it does not have the squeezing abilities of its hybrid ancestor Dilophoboa, Constrictoraptor does seem to share its instincts. This powerful predator preferentially attacks the neck and throat of its prey, looking to cut off blood to the brain.

Build your creature

Health
4,100
Damage
1,350
Speed
125
Armor
5%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,1006,150
Damage1,3502,025
Speed125165
Armor5%5%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,3731,110
2315070,0003,5411,166
2420080,0003,7181,224
2525090,0003,9041,285
26300100,0004,1001,350
27350120,0004,3051,417
28400150,0004,5201,488
29500200,0004,7461,562
30750250,0004,9831,640
311,000250,0005,2071,714
321,000250,0005,4121,782
331,000250,0005,6171,849
341,000250,0005,8421,923
351,000250,0006,1502,025
Level 26HP 4,100DMG 1,350SPD 125

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cautious Retreat

Lv 21+Delay 0Cooldown 0Priority

Self. cleanse all negative effects; 100% chance to dodge 67% of damage for 1 turn, 2 attacks; swap out.

active · Move 2

Berserk Clawed Revenge

Base / secureLv 21+Delay 0Cooldown 2

All opponents. bypass dodge, attack 2.5x.

Self. cannot swap for 1 turn; bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend).

revengeLv 21+Delay 0Cooldown 2Priority

All opponents. bypass dodge, attack 2.5x.

Variant details →
active · Move 3

Berserk Biting Revenge

Base / secureLv 21+Delay 0Cooldown 2

Highest HP opponent. destroy shields.

Lowest HP opponent. bypass armor, attack 2.5x.

Self. cannot swap for 1 turn; bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend).

revengeLv 21+Delay 0Cooldown 2Priority

Highest HP opponent. destroy shields.

Lowest HP opponent. bypass armor, attack 2.5x.

Variant details →
active · Move 4

Stall

Lv 21+Delay 1Cooldown 3Priority

Most positive effects opponent. remove all effects.

Self. cleanse all negative effects; 66.7% chance to dodge 66.7% of damage for 1 turn, 1 attack; increase Speed by 50% for 1 turn, 1 attack.

Counter, swap & passive abilities 4
Lv 21+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Constrictoraptor’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot