← All creatures
Antarctovenator
UniqueWildcardSuperhybrid

Antarctovenator

This superhybrid is known for relentlessly destroying wetland ecosystems. We aren’t able to contain it within Sanctuaries, and so alternative groups are taking unauthorized actions to prevent irreversible damage to the environment. Should a life form be subject to extinction for its destructive habits? Time will tell.

Build your creature

Health
4,200
Damage
1,300
Speed
113
Armor
20%
Crit chance
10%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Antarctovenator reactive Unlocks at enhancement 5

At the start of the turn, if the opponent's HP is 50% or less.

Self. increase Speed by 25% for 1 turn, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,3001,950
Speed113153
Armor20%20%
Crit chance10%10%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,4551,069
2315070,0003,6271,122
2420080,0003,8091,179
2525090,0004,0001,238
26300100,0004,2001,300
27350120,0004,4101,365
28400150,0004,6301,433
29500200,0004,8611,504
30750250,0005,1051,580
311,000250,0005,3341,651
321,000250,0005,5441,716
331,000250,0005,7541,781
341,000250,0005,9851,852
351,000250,0006,3001,950
Level 26HP 4,200DMG 1,300SPD 113

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Dispersed Cunning Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

Base / secureLv 21+Delay 0Cooldown 2Priority

Self. increase Damage by 50% for 2 turns, 4 attacks.

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

revengeLv 21+Delay 0Cooldown 2Priority

Self. increase Damage by 50% for 3 turns, 6 attacks.

Highest damage opponent. reduce all resistance by 75% for 1 turn, 2 attacks; reduce Damage by 50% for 3 turns, 6 attacks.

Variant details →
active · Move 3

Vulnerability Impact

Lv 21+Delay 0Cooldown 1

Highest HP opponent. attack 1.5x; vulnerable 50% for 2 turns, 2 attacks.

active · Move 4

Revenge Definite Rampage

Base / secureLv 21+Delay 1Cooldown 2

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

revengeLv 21+Delay 0Cooldown 2

Most positive effects opponent. remove cloak; remove dodge.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

Variant details →
Counter, swap & passive abilities 3
Lv 21+Delay 0Cooldown 0

Highest damage opponent. reduce Damage by 100% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Antarctovenator’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot