Minimal Speedup Strike
Lowest HP opponent. attack 1x.
Self. increase Speed by 10% for 3 turns.

The elusive qualities of the Erlikosaurus and the cloaking abilities of the Indominus rex combine in the Erlidominus to create an incredibly stealthy predator.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,600 | 5,400 | |
| Damage | 1,600 | 2,400 | |
| Speed | 131 | 171 | |
| Armor | 0% | 0% | |
| Crit chance | 50% | 50% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 2,961 | 1,316 |
| 23 | 150 | 70,000 | 3,109 | 1,382 |
| 24 | 200 | 80,000 | 3,265 | 1,451 |
| 25 | 250 | 90,000 | 3,428 | 1,523 |
| 26 | 300 | 100,000 | 3,600 | 1,600 |
| 27 | 350 | 120,000 | 3,780 | 1,680 |
| 28 | 400 | 150,000 | 3,969 | 1,764 |
| 29 | 500 | 200,000 | 4,167 | 1,852 |
| 30 | 750 | 250,000 | 4,375 | 1,944 |
| 31 | 1,000 | 250,000 | 4,572 | 2,032 |
| 32 | 1,000 | 250,000 | 4,752 | 2,112 |
| 33 | 1,000 | 250,000 | 4,932 | 2,192 |
| 34 | 1,000 | 250,000 | 5,130 | 2,280 |
| 35 | 1,000 | 250,000 | 5,400 | 2,400 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. attack 1x.
Self. increase Speed by 10% for 3 turns.
Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.
Lowest HP opponent. attack 2x.
Self. increase Damage by 50% for 3 turns, 6 attacks; cleanse damage over time.
Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1.5x.
Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.
Self. cloak: 75% chance to dodge 66.67%, next attack 3x for 2 turns.
Variant details →Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Self. cannot swap for 2 turns.
Find up to five dinosaurs with a move sequence that covers Erlidominus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot