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Erlidominus
UniqueCunningSuperhybrid

Erlidominus

The elusive qualities of the Erlikosaurus and the cloaking abilities of the Indominus rex combine in the Erlidominus to create an incredibly stealthy predator.

Build your creature

Health
3,600
Damage
1,600
Speed
131
Armor
0%
Crit chance
50%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,6002,400
Speed131171
Armor0%0%
Crit chance50%50%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0002,9611,316
2315070,0003,1091,382
2420080,0003,2651,451
2525090,0003,4281,523
26300100,0003,6001,600
27350120,0003,7801,680
28400150,0003,9691,764
29500200,0004,1671,852
30750250,0004,3751,944
311,000250,0004,5722,032
321,000250,0004,7522,112
331,000250,0004,9322,192
341,000250,0005,1302,280
351,000250,0005,4002,400
Level 26HP 3,600DMG 1,600SPD 131

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Minimal Speedup Strike

Lv 21+Delay 0Cooldown 0

Lowest HP opponent. attack 1x.

Self. increase Speed by 10% for 3 turns.

active · Move 2

Distracting Rampage

Lv 21+Delay 1Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 2x.

active · Move 3

Ferocious Cunning Impact

Lv 21+Delay 0Cooldown 3

Self. increase Damage by 50% for 3 turns, 6 attacks; cleanse damage over time.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x.

active · Move 4

Cloak

Base / secureLv 21+Delay 0Cooldown 3Priority

Self. cloak: 75% chance to dodge 66.67%, next attack 2x for 2 turns.

revengeLv 21+Delay 0Cooldown 1Priority

Self. cloak: 75% chance to dodge 66.67%, next attack 3x for 2 turns.

Variant details →
Counter, swap & passive abilities 1
Lv 21+Delay 0Cooldown 0Priority

Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Erlidominus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot