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Alankyloceratops
UniqueResilientSuperhybrid

Alankyloceratops

Alankyloceratops has 17 unique muscles in its neck and wings. As these muscles develop, the superhybrid is better able to support its large head in flight. This fact helps specialists who study the creature: they use the height of the head in flight to determine the age of individuals!

Build your creature

Health
5,400
Damage
1,200
Speed
113
Armor
40%
Crit chance
5%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Alankyloceratops reactive Unlocks at enhancement 5

At the end of the turn, after receiving a critical hit.

Self. increase Speed by 10% for 1 turn, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,4008,100
Damage1,2001,800
Speed113153
Armor40%40%
Crit chance5%5%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,442987
2315070,0004,6641,036
2420080,0004,8971,088
2525090,0005,1421,142
26300100,0005,4001,200
27350120,0005,6701,260
28400150,0005,9531,323
29500200,0006,2511,389
30750250,0006,5631,458
311,000250,0006,8581,524
321,000250,0007,1281,584
331,000250,0007,3981,644
341,000250,0007,6951,710
351,000250,0008,1001,800
Level 26HP 5,400DMG 1,200SPD 113

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Resilient Strike

Lv 21+Delay 0Cooldown 0

Self. remove damage reduction.

All opponents. remove dodge; remove cloak; remove speed increase; attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 2

Stunning Rampage

Lv 21+Delay 1Cooldown 2

Highest HP opponent. stun 75% chance for 1 turn; attack 2x.

active · Move 3

Dragon's Flight

Lv 21+Delay 0Cooldown 2

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; shield 75% for 2 turns, 4 attacks.

All opponents. attack 1x; damage over time 25% per turn for 2 turns.

active · Move 4

Invincible Alert

Base / secureLv 21+Delay 0Cooldown 2

Self. shield 100% for 1 turn, 8 attacks.

Fastest opponent. remove dodge.

Attacker. remove speed increase; remove cloak.

Self. cleanse damage reduction.

threatenedLv 21+Delay 0Cooldown 3

HP 50%

Self. shield 100% for 2 turns, 8 attacks.

Fastest opponent. reduce Speed by 50% for 1 turn, 2 attacks.

Attacker. vulnerable 50% for 1 turn, 2 attacks.

Variant details →
Counter, swap & passive abilities 1
Lv 21+Delay 0Cooldown 0

Self. shield 100% for 1 turn, 8 attacks; taunt for 1 turn; cannot swap for 2 turns; heal 33% of max HP.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Alankyloceratops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot