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Distortus Rex
UniqueWildcardNon-hybrid

Distortus Rex

The Distortus Rex is the result of failed experiments by Jurassic Scientists. Little is known about the many edits this six-limbed creature saw-- but one thing is for sure: it is vicious, angry, and dangerous!

Build your creature

Health
5,400
Damage
1,800
Speed
117
Armor
15%
Crit chance
15%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Distortus Rex reactive Unlocks at enhancement 5

At the start of the turn, if this creature's HP is 25% or more.

Self. cheat death for 1 turn, 4 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,4008,100
Damage1,8002,700
Speed117157
Armor15%15%
Crit chance15%15%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,4421,480
2315070,0004,6641,554
2420080,0004,8971,632
2525090,0005,1421,714
26300100,0005,4001,800
27350120,0005,6701,890
28400150,0005,9531,984
29500200,0006,2512,083
30750250,0006,5632,187
311,000250,0006,8582,286
321,000250,0007,1282,376
331,000250,0007,3982,466
341,000250,0007,6952,565
351,000250,0008,1002,700
Level 26HP 5,400DMG 1,800SPD 117

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Double Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields; remove taunt; bypass armor, attack 0.66x; bypass armor, attack 0.66x.

active · Move 2

Distorted Dominance

Lv 21+Delay 0Cooldown 2Priority

Self. increase Damage by 25% for 4 turns, 8 attacks; increase Armor by 25% for 4 turns, 8 attacks; heal 1x damage.

All opponents. destroy shields; bypass armor, bypass dodge, attack 1x; reduce Healing by 50% for 4 turns, 8 attacks.

Lv 21+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x, devour heal 50% over 2 turns.

active · Move 4

Distorted Rampage

Base / secureLv 21+Delay 1Cooldown 1

Lowest HP opponent. destroy shields; bypass armor, attack 2x; reduce all resistance by 50% for 2 turns; reduce Healing by 50% for 2 turns; vulnerable 50% for 2 turns, 2 attacks.

threatenedLv 21+Delay 0Cooldown 2

HP 25%

Lowest HP opponent. destroy shields; bypass armor, attack 2.5x, devour heal 100% over 1 turns.

Variant details →
Counter, swap & passive abilities 5
?
Lv 21+Delay 0Cooldown 0

Self. increase Armor by 15% for 1 turn, 2 attacks; cleanse damage reduction; increase Speed by 30% for 2 turns.

Attacker. attack 1x.

Lv 21+Delay 0Cooldown 0

Self. cleanse all negative effects; increase Damage by 25% for 2 turns, 4 attacks.

Lv 21+Delay 0Cooldown 0

HP 25%

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Damage by 15% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Distortus Rex’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot