Fierce Double Strike
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields; remove taunt; bypass armor, attack 0.66x; bypass armor, attack 0.66x.

The Distortus Rex is the result of failed experiments by Jurassic Scientists. Little is known about the many edits this six-limbed creature saw-- but one thing is for sure: it is vicious, angry, and dangerous!
Enhancements unlock at level 30.
At the start of the turn, if this creature's HP is 25% or more.
Self. cheat death for 1 turn, 4 attacks.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,400 | 8,100 | |
| Damage | 1,800 | 2,700 | |
| Speed | 117 | 157 | |
| Armor | 15% | 15% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.25× | 1.25× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 4,442 | 1,480 |
| 23 | 150 | 70,000 | 4,664 | 1,554 |
| 24 | 200 | 80,000 | 4,897 | 1,632 |
| 25 | 250 | 90,000 | 5,142 | 1,714 |
| 26 | 300 | 100,000 | 5,400 | 1,800 |
| 27 | 350 | 120,000 | 5,670 | 1,890 |
| 28 | 400 | 150,000 | 5,953 | 1,984 |
| 29 | 500 | 200,000 | 6,251 | 2,083 |
| 30 | 750 | 250,000 | 6,563 | 2,187 |
| 31 | 1,000 | 250,000 | 6,858 | 2,286 |
| 32 | 1,000 | 250,000 | 7,128 | 2,376 |
| 33 | 1,000 | 250,000 | 7,398 | 2,466 |
| 34 | 1,000 | 250,000 | 7,695 | 2,565 |
| 35 | 1,000 | 250,000 | 8,100 | 2,700 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields; remove taunt; bypass armor, attack 0.66x; bypass armor, attack 0.66x.
Self. increase Damage by 25% for 4 turns, 8 attacks; increase Armor by 25% for 4 turns, 8 attacks; heal 1x damage.
All opponents. destroy shields; bypass armor, bypass dodge, attack 1x; reduce Healing by 50% for 4 turns, 8 attacks.
Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; attack 1.5x, devour heal 50% over 2 turns.
Lowest HP opponent. destroy shields; bypass armor, attack 2x; reduce all resistance by 50% for 2 turns; reduce Healing by 50% for 2 turns; vulnerable 50% for 2 turns, 2 attacks.
HP ≤ 25%
Lowest HP opponent. destroy shields; bypass armor, attack 2.5x, devour heal 100% over 1 turns.
Variant details →Self. increase Armor by 15% for 1 turn, 2 attacks; cleanse damage reduction; increase Speed by 30% for 2 turns.
Attacker. attack 1x.
Self. cleanse all negative effects; increase Damage by 25% for 2 turns, 4 attacks.
HP ≤ 25%
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Damage by 15% for 2 turns, 4 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Distortus Rex’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot