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Protonodon
UniqueFierce + ResilientSuperhybrid

Protonodon

Like the porcupine, the Protonodon has protruding spines on its back! By doing so, predators think twice before making it their next meal. Those who mess with it, get pricked!

Build your creature

Health
5,000
Damage
1,450
Speed
113
Armor
20%
Crit chance
5%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Protonodon reactive Unlocks at enhancement 5

At the end of the turn, if this creature has increased healing received.

Self. increase Damage by 25% for 2 turns, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (113 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,0007,500
Damage1,4502,175
Speed113153
Armor20%20%
Crit chance5%5%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,1131,192
2315070,0004,3181,252
2420080,0004,5341,315
2525090,0004,7611,380
26300100,0005,0001,450
27350120,0005,2501,522
28400150,0005,5121,598
29500200,0005,7881,678
30750250,0006,0771,762
311,000250,0006,3501,841
321,000250,0006,6001,914
331,000250,0006,8501,986
341,000250,0007,1252,066
351,000250,0007,5002,175
Level 26HP 5,000DMG 1,450SPD 113

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Blessed Shield Strike

Lv 21+Delay 0Cooldown 0

Fastest opponent. remove cloak.

Attacker. remove dodge.

Fastest opponent. attack 1x.

Self. shield 50% for 2 turns, 2 attacks; increase Healing by 33% for 2 turns.

active · Move 2

Instant Fierce Rampage

Lv 21+Delay 1Cooldown 1Priority

Self. cleanse vulnerability.

Highest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

active · Move 3

Blessed Shield Impact

Lv 21+Delay 0Cooldown 2

Fastest opponent. remove cloak.

Attacker. remove dodge.

Fastest opponent. bypass armor, attack 1.5x.

Self. shield 50% for 2 turns, 4 attacks; increase Healing by 33% for 2 turns; taunt for 1 turn; heal 1x damage.

active · Move 4

Alert Group Defense

Base / secureLv 21+Delay 0Cooldown 2Priority

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

All allies. increase Armor by 25% for 2 turns, 4 attacks.

Highest HP opponent. reduce Healing by 50% for 2 turns.

threatenedLv 21+Delay 0Cooldown 2Priority

HP 33%

All allies. cleanse damage reduction; heal 1.5x damage; shield 100% for 1 turn, 8 attacks.

Variant details →
Counter, swap & passive abilities 4
Lv 21+Delay 0Cooldown 0

Attacker. reduce Speed by 50% for 1 turn, 1 attack.

Lowest HP opponent. attack 1x.

Lv 21+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn; bypass armor, attack 1.5x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Protonodon’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot