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Lystrosavis
UniqueCunning + ResilientSuperhybrid

Lystrosavis

The fiery-plumed Lystrosavis is omnivorous. Its inverted tusks assist this creature in digging for roots as well as rending meals of carrion!

Build your creature

Health
3,750
Damage
1,350
Speed
131
Armor
0%
Crit chance
20%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Lystrosavis reactive Unlocks at enhancement 5

After each action phase, if this creature has reduced speed.

Self. increase Armor by 10% for 2 turns, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,7505,625
Damage1,3502,025
Speed131171
Armor0%0%
Crit chance20%20%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,0851,110
2315070,0003,2391,166
2420080,0003,4011,224
2525090,0003,5711,285
26300100,0003,7501,350
27350120,0003,9371,417
28400150,0004,1341,488
29500200,0004,3411,562
30750250,0004,5581,640
311,000250,0004,7621,714
321,000250,0004,9501,782
331,000250,0005,1371,849
341,000250,0005,3431,923
351,000250,0005,6252,025
Level 26HP 3,750DMG 1,350SPD 131

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Debilitating Strike

Lv 21+Delay 0Cooldown 0

Highest damage opponent. reduce Damage by 75% for 1 turn, 2 attacks; attack 1x.

active · Move 2

Evasive Restore

Lv 21+Delay 1Cooldown 3Priority

Self. heal 33.33% of max HP; cleanse all negative effects; increase Speed by 10% for 2 turns; 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

active · Move 3

Evasive Resilient Impact

Lv 21+Delay 0Cooldown 1

Self. remove damage reduction.

Lowest HP opponent. remove dodge; remove speed increase; remove cloak; attack 1.5x; vulnerable 50% for 1 turn, 2 attacks.

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

active · Move 4

Evasive Alert Rampage

Base / secureLv 21+Delay 1Cooldown 2

Highest damage opponent. attack 2x.

Self. 100% chance to dodge 67% of damage for 1 turn, 2 attacks.

threatenedLv 21+Delay 1Cooldown 2

HP 33%

Highest damage opponent. attack 2x; stun 66% chance for 1 turn.

Self. swap out.

Variant details →
Counter, swap & passive abilities 1
Lv 21+Delay 0Cooldown 0

Highest damage opponent. bypass armor, attack 1x; stun 50% chance for 1 turn.

Self. cannot swap for 2 turns; 50% chance to dodge 66.7% of damage for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Lystrosavis’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot