Instant Devious Strike
Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 30% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Highest damage opponent. reduce Damage by 25% for 2 turns, 4 attacks.

Nomingia may be a small Oviraptor, but it has a lot of personality! The crest and unique feather fan of the Nomingia are used for mating displays.
Enhancements unlock at level 30.
At the end of the turn, after dealing a critical hit.
Self. heal 25% of max HP.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,500 | 6,750 | |
| Damage | 1,450 | 2,175 | |
| Speed | 125 | 165 | |
| Armor | 10% | 10% | |
| Crit chance | 10% | 10% | |
| Crit damage | 1.5× | 1.5× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,702 | 1,192 |
| 23 | 150 | 70,000 | 3,887 | 1,252 |
| 24 | 200 | 80,000 | 4,081 | 1,315 |
| 25 | 250 | 90,000 | 4,285 | 1,380 |
| 26 | 300 | 100,000 | 4,500 | 1,450 |
| 27 | 350 | 120,000 | 4,725 | 1,522 |
| 28 | 400 | 150,000 | 4,961 | 1,598 |
| 29 | 500 | 200,000 | 5,209 | 1,678 |
| 30 | 750 | 250,000 | 5,469 | 1,762 |
| 31 | 1,000 | 250,000 | 5,715 | 1,841 |
| 32 | 1,000 | 250,000 | 5,940 | 1,914 |
| 33 | 1,000 | 250,000 | 6,165 | 1,986 |
| 34 | 1,000 | 250,000 | 6,412 | 2,066 |
| 35 | 1,000 | 250,000 | 6,750 | 2,175 |
Active moves at a glance. Select a name for full details.
Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks; increase Crit Chance by 30% for 2 turns, 2 attacks.
Lowest HP opponent. attack 1x.
Highest damage opponent. reduce Damage by 25% for 2 turns, 4 attacks.
Self. cleanse all negative effects; increase Speed by 10% for 2 turns; increase Crit Chance by 100% for 2 turns, 1 attack; 100% chance to dodge 67% of damage for 1 turn, 2 attacks.
Self. 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks; increase Crit Chance by 30% for 2 turns, 4 attacks.
Lowest HP opponent. attack 1.5x; reduce Damage by 50% for 2 turns, 4 attacks.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Highest HP opponent. attack 2.5x.
Self. increase Crit Chance by 100% for 1 turn, 1 attack.
Attacker. attack 1x.
Attacker. attack 2x.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Nomingia’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot