Deinomimus uses its unique colors and large facial frill as both warning coloration and group-signalling! Deinomimus who are more bonded to each other will become more similar in hue!
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Stat
Current
Individual ceiling
Try a focused build
Health
4,200
6,300
Damage
1,800
2,700
Speed
131
171
Armor
10%
10%
Crit chance
5%
5%
Crit damage
1.25×
1.25×
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Evolution & creation costs
From creation to level 261,000 DNA400,000 coins
Creation requires 250 DNA separately. Milestone and training costs are additional.
All evolution costs
Level reached
DNA
Coins
Base health
Base damage
22
100
60,000
3,455
1,480
23
150
70,000
3,627
1,554
24
200
80,000
3,809
1,632
25
250
90,000
4,000
1,714
26
300
100,000
4,200
1,800
27
350
120,000
4,410
1,890
28
400
150,000
4,630
1,984
29
500
200,000
4,861
2,083
30
750
250,000
5,105
2,187
31
1,000
250,000
5,334
2,286
32
1,000
250,000
5,544
2,376
33
1,000
250,000
5,754
2,466
34
1,000
250,000
5,985
2,565
35
1,000
250,000
6,300
2,700
Level 26HP 4,200DMG 1,800SPD 131
Move set
Active moves at a glance. Select a name for full details.
Find up to five dinosaurs with a move sequence that covers Deinomimus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.