Defense Shattering Wound
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. damage over time 20% per turn for 3 turns.

With its powerful build and aquatic hunting adaptations, Albertospinos is an ideal river predator. This superhybrid's stripe patterns provide camouflage for rushing water, and groups of Albertospinos have even been observed battling for aquatic territories like modern crocodiles! Watch out for the 'river dragon' Albertospinos!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (128 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,500 | 6,750 | |
| Damage | 1,550 | 2,325 | |
| Speed | 128 | 168 | |
| Armor | 0% | 0% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,702 | 1,275 |
| 23 | 150 | 70,000 | 3,887 | 1,338 |
| 24 | 200 | 80,000 | 4,081 | 1,405 |
| 25 | 250 | 90,000 | 4,285 | 1,476 |
| 26 | 300 | 100,000 | 4,500 | 1,550 |
| 27 | 350 | 120,000 | 4,725 | 1,627 |
| 28 | 400 | 150,000 | 4,961 | 1,708 |
| 29 | 500 | 200,000 | 5,209 | 1,794 |
| 30 | 750 | 250,000 | 5,469 | 1,884 |
| 31 | 1,000 | 250,000 | 5,715 | 1,968 |
| 32 | 1,000 | 250,000 | 5,940 | 2,046 |
| 33 | 1,000 | 250,000 | 6,165 | 2,123 |
| 34 | 1,000 | 250,000 | 6,412 | 2,208 |
| 35 | 1,000 | 250,000 | 6,750 | 2,325 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. damage over time 20% per turn for 3 turns.
Highest HP opponent. bypass armor, attack 1.5x; damage over time 15% per turn for 3 turns.
HP ≤ 50%
Lowest HP opponent. bypass armor, attack 1x.
Highest HP opponent. damage over time 30% per turn for 3 turns.
Self. swap out.
Variant details →Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Highest HP opponent. bypass armor, attack 1.5x.
Self. cleanse vulnerability.
Highest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 2x.
Self. increase Crit Chance by 30% for 3 turns, 3 attacks.
Highest HP opponent. destroy shields; damage over time 30% per turn for 2 turns.
Self. cannot swap for 2 turns.
Attacker. prevent swap for 1 turn.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Albertospinos’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot