← All creatures
Thylos Intrepidus
UniqueFierceSuperhybrid

Thylos Intrepidus

Nicknamed 'the Tasmanian tiger of Jurassic World,' this unique superhybrid is one of Alive's few monotremes, or egg-laying mammals! It is believed this is a result of its fusion of mammal and reptile DNA.

Build your creature

Health
4,200
Damage
1,400
Speed
125
Armor
0%
Crit chance
40%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Thylos Intrepidus reactive Unlocks at enhancement 5

At the end of the turn, if this creature has reduced damage.

Self. cleanse damage reduction.

Fastest opponent. attack 0.5x.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,2006,300
Damage1,4002,100
Speed125165
Armor0%0%
Crit chance40%40%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,4551,151
2315070,0003,6271,209
2420080,0003,8091,269
2525090,0004,0001,333
26300100,0004,2001,400
27350120,0004,4101,470
28400150,0004,6301,543
29500200,0004,8611,620
30750250,0005,1051,701
311,000250,0005,3341,778
321,000250,0005,5441,848
331,000250,0005,7541,918
341,000250,0005,9851,995
351,000250,0006,3002,100
Level 26HP 4,200DMG 1,400SPD 125

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Minor Rending Lockdown

Lv 21+Delay 0Cooldown 0

Lowest HP opponent. destroy shields; bypass armor, deal 34% of max HP as damage (rend).

Attacker. prevent swap for 1 turn.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

active · Move 2

Crushing Prowl

Lv 21+Delay 0Cooldown 2Priority

Self. cleanse all negative effects; increase Crit Chance by 75% for 2 turns, 2 attacks; 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

All allies. increase Damage by 50% for 4 turns, 2 attacks; cleanse damage reduction; cleanse crit reduction.

active · Move 3

Wounding Devour Rampage

Lv 21+Delay 1Cooldown 2

Lowest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 60% over 4 turns; remove taunt; damage over time 20% per turn for 2 turns.

Self. cleanse vulnerability.

active · Move 4

Dual Rending Assault

Lv 21+Delay 0Cooldown 2

Highest HP opponent. destroy shields; bypass armor, deal 40% of max HP as damage (rend); bypass armor, deal 40% of max HP as damage (rend).

Counter, swap & passive abilities 3
Lv 21+Delay 0Cooldown 0

Lowest HP opponent. destroy shields; bypass armor, attack 1x.

Self. increase Crit Chance by 50% for 2 turns, 2 attacks; increase Damage by 50% for 2 turns, 2 attacks; 75% chance to dodge 67% of damage for 1 turn, 2 attacks; cannot swap for 2 turns.

Lv 21+Delay 0Cooldown 0

Self. heal 1x damage.

Lowest HP opponent. bypass armor, attack 1x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Thylos Intrepidus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot