Fierce Devouring Cleanse
Lowest HP opponent. destroy shields; bypass armor, attack 1x, devour heal 20% over 1 turns; remove taunt.
Self. cleanse all negative effects.

Though Giganyx's vision is poor, studies suggest it is very sensitive to flashing light, movement and scent! This may be an adaptation for nocturnal hunting.
Enhancements unlock at level 30.
At the end of the turn, if this creature has swap prevention.
Self. increase Damage by 15% for 2 turns, 2 attacks.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,100 | 7,650 | |
| Damage | 1,650 | 2,475 | |
| Speed | 125 | 165 | |
| Armor | 0% | 0% | |
| Crit chance | 25% | 25% | |
| Crit damage | 1.25× | 1.25× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 4,195 | 1,357 |
| 23 | 150 | 70,000 | 4,405 | 1,425 |
| 24 | 200 | 80,000 | 4,625 | 1,496 |
| 25 | 250 | 90,000 | 4,857 | 1,571 |
| 26 | 300 | 100,000 | 5,100 | 1,650 |
| 27 | 350 | 120,000 | 5,355 | 1,732 |
| 28 | 400 | 150,000 | 5,622 | 1,819 |
| 29 | 500 | 200,000 | 5,903 | 1,910 |
| 30 | 750 | 250,000 | 6,199 | 2,005 |
| 31 | 1,000 | 250,000 | 6,477 | 2,095 |
| 32 | 1,000 | 250,000 | 6,732 | 2,178 |
| 33 | 1,000 | 250,000 | 6,987 | 2,260 |
| 34 | 1,000 | 250,000 | 7,267 | 2,351 |
| 35 | 1,000 | 250,000 | 7,650 | 2,475 |
Active moves at a glance. Select a name for full details.
Lowest HP opponent. destroy shields; bypass armor, attack 1x, devour heal 20% over 1 turns; remove taunt.
Self. cleanse all negative effects.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields; bypass armor, attack 1.5x; remove taunt.
Random opponent. prevent swap for 1 turn.
Lowest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 60% over 4 turns; remove taunt.
Self. cleanse vulnerability.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns.
All allies. increase Crit Chance by 30% for 4 turns, 2 attacks; increase Damage by 50% for 4 turns, 2 attacks.
Highest damage opponent. stun 100% chance for 1 turn.
Self. heal 100% of max HP.
Highest damage opponent. heal 100% of max HP.
Self. increase Speed by 10% for 2 turns; increase Crit Chance by 20% for 2 turns, 2 attacks; cannot swap for 2 turns.
Attacker. prevent swap for 2 turns.
Find up to five dinosaurs with a move sequence that covers Giganyx’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot