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Giganyx
UniqueFierceSuperhybrid

Giganyx

Though Giganyx's vision is poor, studies suggest it is very sensitive to flashing light, movement and scent! This may be an adaptation for nocturnal hunting.

Build your creature

Health
5,100
Damage
1,650
Speed
125
Armor
0%
Crit chance
25%
Crit damage
1.25×

Enhancements unlock at level 30.

Enhancement track & reactive ability
  1. 1+10% health
  2. 2+10% damage
  3. 3+2 speed
  4. 4+1 boost slot
  5. 5Reactive ability

Giganyx reactive Unlocks at enhancement 5

At the end of the turn, if this creature has swap prevention.

Self. increase Damage by 15% for 2 turns, 2 attacks.

Reactive ability details →

Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (125 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,1007,650
Damage1,6502,475
Speed125165
Armor0%0%
Crit chance25%25%
Crit damage1.25×1.25×

Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,1951,357
2315070,0004,4051,425
2420080,0004,6251,496
2525090,0004,8571,571
26300100,0005,1001,650
27350120,0005,3551,732
28400150,0005,6221,819
29500200,0005,9031,910
30750250,0006,1992,005
311,000250,0006,4772,095
321,000250,0006,7322,178
331,000250,0006,9872,260
341,000250,0007,2672,351
351,000250,0007,6502,475
Level 26HP 5,100DMG 1,650SPD 125

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Devouring Cleanse

Lv 21+Delay 0Cooldown 0

Lowest HP opponent. destroy shields; bypass armor, attack 1x, devour heal 20% over 1 turns; remove taunt.

Self. cleanse all negative effects.

Lv 21+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields; bypass armor, attack 1.5x; remove taunt.

Random opponent. prevent swap for 1 turn.

active · Move 3

Fierce Devouring Rampage

Lv 21+Delay 1Cooldown 1

Lowest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 60% over 4 turns; remove taunt.

Self. cleanse vulnerability.

active · Move 4

Ferocious Restore

Lv 21+Delay 0Cooldown 3

Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns.

All allies. increase Crit Chance by 30% for 4 turns, 2 attacks; increase Damage by 50% for 4 turns, 2 attacks.

Counter, swap & passive abilities 1
Lv 21+Delay 0Cooldown 0

Highest damage opponent. stun 100% chance for 1 turn.

Self. heal 100% of max HP.

Highest damage opponent. heal 100% of max HP.

Self. increase Speed by 10% for 2 turns; increase Crit Chance by 20% for 2 turns, 2 attacks; cannot swap for 2 turns.

Attacker. prevent swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Giganyx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot