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Deinotops
EpicCunning + FierceHybrid

Deinotops

Combining the immense bite force of Deinosuchus with the powerful legs of Arctops, Deinotops thrives both in and out of the water. Unlike most crocodilians, it prefers to lie in wait on muddy riverbanks, using its camouflaged, rough-textured hide to blend in with its surroundings.

Build your creature

Health
3,600
Damage
1,450
Speed
131
Armor
10%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,4502,175
Speed131171
Armor10%10%
Crit chance5%5%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,818732
131504,0001,909768
142006,0002,004807
152508,0002,104847
1630010,0002,210890
1735015,0002,320934
1840020,0002,436981
1950030,0002,5581,030
2075040,0002,6861,081
211,00050,0002,8201,136
221,25060,0002,9611,192
231,50070,0003,1091,252
242,00080,0003,2651,315
252,50090,0003,4281,380
263,000100,0003,6001,450
273,500120,0003,7801,522
284,000150,0003,9691,598
295,000200,0004,1671,678
307,500250,0004,3751,762
3110,000250,0004,5721,841
3210,000250,0004,7521,914
3310,000250,0004,9321,986
3410,000250,0005,1302,066
3510,000250,0005,4002,175
Level 26HP 3,600DMG 1,450SPD 131

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Fierce Double Strike

Lv 11+Delay 0Cooldown 0

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields; remove taunt; bypass armor, attack 0.66x; bypass armor, attack 0.66x.

active · Move 2

Cunning Impact

Lv 11+Delay 0Cooldown 1

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1.5x.

?
active · Move 3

Terror Instinct

Lv 11+Delay 1Cooldown 2Priority

Highest HP opponent. cleanse all negative effects; swap out.

Self. increase Damage by 25% for 2 turns, 4 attacks; increase Speed by 25% for 2 turns, 4 attacks.

active · Move 4

Devouring Wound

Lv 11+Delay 0Cooldown 1

Highest HP opponent. destroy shields; bypass armor, attack 1.5x, devour heal 60% over 4 turns; damage over time 20% per turn for 2 turns.

Counter, swap & passive abilities 2
Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Deinotops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot