Fierce Strike
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.

Almost nothing is known of the mysterious Scorpios rex GEN 3 or the initial genetic processes used to create her. It is said that, like the original Scorpios rex, this unique hybrid is drawn to bright light and heat... sometimes skulking in the shadows just beyond the light's limits.
Enhancements unlock at level 30.
At the start of the turn, if this creature has damage over time.
Self. increase Speed by 25% for 1 turn, 2 attacks.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,050 | 6,075 | |
| Damage | 1,350 | 2,025 | |
| Speed | 119 | 159 | |
| Armor | 0% | 0% | |
| Crit chance | 25% | 25% | |
| Crit damage | 1.25× | 1.25× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,331 | 1,110 |
| 23 | 150 | 70,000 | 3,498 | 1,166 |
| 24 | 200 | 80,000 | 3,673 | 1,224 |
| 25 | 250 | 90,000 | 3,857 | 1,285 |
| 26 | 300 | 100,000 | 4,050 | 1,350 |
| 27 | 350 | 120,000 | 4,252 | 1,417 |
| 28 | 400 | 150,000 | 4,465 | 1,488 |
| 29 | 500 | 200,000 | 4,688 | 1,562 |
| 30 | 750 | 250,000 | 4,922 | 1,640 |
| 31 | 1,000 | 250,000 | 5,143 | 1,714 |
| 32 | 1,000 | 250,000 | 5,346 | 1,782 |
| 33 | 1,000 | 250,000 | 5,548 | 1,849 |
| 34 | 1,000 | 250,000 | 5,771 | 1,923 |
| 35 | 1,000 | 250,000 | 6,075 | 2,025 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
Lowest HP opponent. destroy shields.
Most positive effects opponent. remove taunt.
Lowest HP opponent. bypass armor, attack 1x.
Self. increase Speed by 30% for 2 turns; 75% chance to dodge 67% of damage for 1 turn, 2 attacks.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Self. increase Crit Chance by 50% for 2 turns, 2 attacks.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 2x.
Highest damage opponent. attack 1.5x; stun 75% chance for 1 turn.
Highest HP opponent. damage over time 33.41% per turn for 3 turns.
Self. increase Speed by 30% for 2 turns; 75% chance to dodge 66.7% of damage for 2 turns, 2 attacks.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Self. increase Crit Chance by 50% for 2 turns, 2 attacks; cannot swap for 2 turns.
Find up to five dinosaurs with a move sequence that covers Scorpios Rex Gen 3’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot