Instant Group Fierce Strike
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

Aerospinosaurus looks slow, but the lighter bones inherited from its flying ancestor allow it to move rapidly while chasing prey. The mutualism exhibited by the Ile Saint-Hubert Spinosaurus is similarly present with the Aerospinosaurus, often finding itself hunting in pair with local pterosaurs!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (123 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,650 | 6,975 | |
| Damage | 1,700 | 2,550 | |
| Speed | 123 | 163 | |
| Armor | 10% | 10% | |
| Crit chance | 25% | 25% | |
| Crit damage | 1.5× | 1.5× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 250 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,825 | 1,398 |
| 23 | 150 | 70,000 | 4,016 | 1,468 |
| 24 | 200 | 80,000 | 4,217 | 1,541 |
| 25 | 250 | 90,000 | 4,428 | 1,619 |
| 26 | 300 | 100,000 | 4,650 | 1,700 |
| 27 | 350 | 120,000 | 4,882 | 1,785 |
| 28 | 400 | 150,000 | 5,126 | 1,874 |
| 29 | 500 | 200,000 | 5,382 | 1,967 |
| 30 | 750 | 250,000 | 5,652 | 2,066 |
| 31 | 1,000 | 250,000 | 5,905 | 2,159 |
| 32 | 1,000 | 250,000 | 6,138 | 2,244 |
| 33 | 1,000 | 250,000 | 6,370 | 2,329 |
| 34 | 1,000 | 250,000 | 6,626 | 2,422 |
| 35 | 1,000 | 250,000 | 6,975 | 2,550 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.
Self. 100% chance to dodge 67% of damage for 2 turns; increase Crit Chance by 75% for 2 turns, 4 attacks.
Fastest opponent. remove dodge.
Highest damage opponent. reduce Speed by 50% for 2 turns, 4 attacks.
Lowest HP opponent. vulnerable 50% for 2 turns, 2 attacks.
All allies. increase Damage by 25% for 3 turns; increase Speed by 25% for 3 turns.
All opponents. damage over time 33.41% per turn for 3 turns; reduce Speed by 25% for 3 turns; remove dodge.
Self. cleanse vulnerability; cleanse damage over time.
Highest damage opponent. remove crit increase; remove damage increase; reduce Crit Chance by 100% for 1 turn, 2 attacks; reduce Damage by 50% for 1 turn, 2 attacks; destroy shields; bypass armor, attack 2x.
Attacker. reduce all resistance by 25% for 2 turns; attack 0.75x.
Highest HP opponent. reduce all resistance by 50% for 2 turns, 4 attacks.
Self. shield 100% for 1 turn, 4 attacks; taunt for 1 turn; cannot swap for 2 turns.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Aerospinosaurus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot