Razor Beak
Self. cleanse vulnerability.
Highest HP opponent. bypass armor, attack 0.66x; bypass armor, attack 0.66x.
Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

This pterosaur superhybrid got the name 'vex' for its mischievious nature. Its high intelligence and speed make it hard to catch, and even harder to keep contained!
Enhancements unlock at level 30.
At the end of the turn, if this creature's HP is 50% or more.
Self. increase Damage by 10% for 1 turn; increase Speed by 10% for 1 turn.
Stat enhancements are included above. Reactive effects activate only when their battle conditions are met; they do not permanently change these stats or resistances.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (130 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26 with enhancement 0. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 4,450 | 6,675 | |
| Damage | 1,450 | 2,175 | |
| Speed | 130 | 170 | |
| Armor | 5% | 5% | |
| Crit chance | 20% | 20% | |
| Crit damage | 1.25× | 1.25× |
Includes selected enhancements. Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 250 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 22 | 100 | 60,000 | 3,661 | 1,192 |
| 23 | 150 | 70,000 | 3,843 | 1,252 |
| 24 | 200 | 80,000 | 4,036 | 1,315 |
| 25 | 250 | 90,000 | 4,238 | 1,380 |
| 26 | 300 | 100,000 | 4,450 | 1,450 |
| 27 | 350 | 120,000 | 4,672 | 1,522 |
| 28 | 400 | 150,000 | 4,906 | 1,598 |
| 29 | 500 | 200,000 | 5,151 | 1,678 |
| 30 | 750 | 250,000 | 5,408 | 1,762 |
| 31 | 1,000 | 250,000 | 5,651 | 1,841 |
| 32 | 1,000 | 250,000 | 5,874 | 1,914 |
| 33 | 1,000 | 250,000 | 6,096 | 1,986 |
| 34 | 1,000 | 250,000 | 6,341 | 2,066 |
| 35 | 1,000 | 250,000 | 6,675 | 2,175 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
Highest HP opponent. bypass armor, attack 0.66x; bypass armor, attack 0.66x.
Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Most positive effects opponent. remove all positive effects.
Highest damage opponent. reduce all resistance by 50% for 2 turns, 4 attacks.
Lowest HP opponent. attack 1.25x.
Highest HP opponent. attack 2x; reduce Speed by 50% for 2 turns, 4 attacks; damage over time 20% per turn for 2 turns.
HP ≤ 50%
Self. heal 50% of max HP; increase Armor by 25% for 2 turns, 4 attacks; increase Crit Chance by 50% for 2 turns, 1 attack.
Variant details →Self. cleanse all negative effects.
Highest HP opponent. cleanse all negative effects.
Self. shield 50% for 1 turn, 1 attack.
Highest HP opponent. swap out.
Self. swap out.
Attacker. prevent swap for 1 turn.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks.
Fastest opponent. remove all effects.
Most positive effects opponent. reduce all resistance by 100% for 1 turn.
Self. cannot swap for 2 turns.
Fastest opponent. prevent swap for 2 turns.
Self. 75% chance to dodge 67% of damage for 1 turn, 1 attack.
Attacker. attack 1x.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Pterovexus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot