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Raptoceras
UniqueCunning + ResilientSuperhybrid

Raptoceras

The addition of osteoderms to the tail of a velociraptor has changed its hunting instincts. Raptoceras will slam its tail on the ground, getting prey to flee into the rest of its pack as they fear a much larger dinosaur coming.

Build your creature

Health
4,525
Damage
1,625
Speed
128
Armor
25%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (128 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,5256,787
Damage1,6252,437
Speed128168
Armor25%25%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0003,7221,336
2315070,0003,9081,403
2420080,0004,1041,473
2525090,0004,3091,547
26300100,0004,5251,625
27350120,0004,7511,706
28400150,0004,9881,791
29500200,0005,2381,881
30750250,0005,5001,975
311,000250,0005,7462,063
321,000250,0005,9732,145
331,000250,0006,1992,226
341,000250,0006,4482,315
351,000250,0006,7872,437
Level 26HP 4,525DMG 1,625SPD 128

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Resilient Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse damage over time; cleanse damage reduction.

Fastest opponent. remove all positive effects.

Lowest HP opponent. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks.

Lowest HP opponent. attack 1x.

Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

?
active · Move 2

Afflicting Nullification

Lv 21+Delay 0Cooldown 1

Highest damage opponent. remove all positive effects; reduce all resistance by 50% for 2 turns; reduce Damage by 50% for 2 turns, 4 attacks; reduce Armor by 50% for 2 turns, 4 attacks.

Lv 21+Delay 1Cooldown 2

Self. cleanse damage reduction; heal 1.5x damage; cleanse all negative effects.

Highest damage opponent. stun 75% chance for 1 turn; attack 1.5x.

active · Move 4

Shielded Devastation

Lv 21+Delay 2Cooldown 2

Highest HP opponent. bypass dodge, attack 3x.

Self. shield 50% for 2 turns, 4 attacks; taunt for 1 turn.

Counter, swap & passive abilities 4
Lv 21+Delay 0Cooldown 0

Highest damage opponent. stun 100% chance for 1 turn.

Self. cannot swap for 2 turns.

Lv 21+Delay 0Cooldown 0

HP 50%

Highest damage opponent. reduce Damage by 75% for 1 turn, 2 attacks.

Attacker. reduce Speed by 100% for 2 turns.

Highest damage opponent. remove crit increase; remove damage increase.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Raptoceras’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot