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Sarcomantarx
UniqueCunning + ResilientHybrid

Sarcomantarx

Known as the "Ironclad Stalker" in its ecosystem, Sarcomantarx uses its camouflage to blend into the rocky, iron-rich terrain of its home, waiting patiently for the perfect moment to strike.

Build your creature

Health
5,000
Damage
1,500
Speed
122
Armor
20%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (122 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health5,0007,500
Damage1,5002,250
Speed122162
Armor20%20%
Crit chance10%10%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 261,000 DNA400,000 coins

Creation requires 250 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
2210060,0004,1131,234
2315070,0004,3181,295
2420080,0004,5341,360
2525090,0004,7611,428
26300100,0005,0001,500
27350120,0005,2501,575
28400150,0005,5121,653
29500200,0005,7881,736
30750250,0006,0771,823
311,000250,0006,3501,905
321,000250,0006,6001,980
331,000250,0006,8502,055
341,000250,0007,1252,137
351,000250,0007,5002,250
Level 26HP 5,000DMG 1,500SPD 122

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 21+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

Lv 21+Delay 0Cooldown 1

Self. increase Crit Chance by 50% for 2 turns, 2 attacks.

All opponents. attack 1.5x; damage over time 25% per turn for 2 turns.

active · Move 3

Evasive Rampage

Lv 21+Delay 1Cooldown 2

Self. 75% chance to dodge 67% of damage for 2 turns, 4 attacks.

Lowest HP opponent. attack 2x.

?
active · Move 4

Concuss

Lv 21+Delay 1Cooldown 2Priority

Highest HP opponent. attack 1.5x; damage over time 33% per turn for 2 turns.

Highest damage opponent. reduce all resistance by 100% for 1 turn, 2 attacks.

Highest HP opponent. stun 75% chance for 1 turn.

Counter, swap & passive abilities 5
Lv 21+Delay 0Cooldown 0

Attacker. reduce Damage by 25% for 2 turns, 4 attacks.

?
Lv 21+Delay 0Cooldown 0

Highest damage opponent. reduce all resistance by 50% for 1 turn, 2 attacks.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

Highest damage opponent. reduce Speed by 25% for 2 turns.

Self. prevent swap for 1 turn.

Lv 21+Delay 0Cooldown 0

Attacker. prevent swap for 2 turns.

Fastest opponent. stun 100% chance for 1 turn.

Attacker. attack 1x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Sarcomantarx’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot