Compare Jurassic World Alive dinosaurs

Level

Comparing Deinomimus. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatDeinomimus
Health4,200
Damage1,800
Speed131
Armor10%
Crit chance5%
Crit damage1.25×
Level26
ClassCunning + Fierce

The highest value in each row is in bold, with its lead over the next best.

Moves

Deinomimus

  • Instant Cunning Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0Priority

    Self: cleanse damage over time. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase, attack 1x. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

  • Fierce Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1.5x.

  • Delay 1 · Cooldown 3

    Self: cleanse all negative effects, 100% chance to dodge 67% of damage for 2 turns, 2 attacks, cheat death for 2 turns. Highest HP opponent: cleanse all negative effects, swap out.

  • Delay 1 · Cooldown 1

    Self: cleanse vulnerability. Highest damage opponent: bypass armor, attack 2x, devour heal 40% over 3 turns, remove damage increase, reduce Damage by 50% for 2 turns, 4 attacks. Highest HP opponent: damage over time 20% per turn for 3 turns.

Counter, swap-in and passive (3)
  • Counter

    Self: increase Damage by 25% for 2 turns, increase Speed by 25% for 2 turns.

  • On escape

    Attacker: destroy shields, bypass armor, attack 2x.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Damage over time, Damage reduction and Stun
  • 75%: Swap prevention
  • 50%: Crit reduction and Speed reduction
  • 25%: Rend
  • 0%: Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Deinomimus beats 409 of 494 and is beaten by 54.

Beats Deinomimus (54)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemDeinomimus
TierA tier, wins 86%
Rank59 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemDeinomimus
EnhancementsFrom level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemDeinomimus
DNA1,000level 21 to 26
Coins400,000
To create250 DNA
Fusion
Fusion
ItemDeinomimus
Made fromDeinotops (200 DNA, level 10+) + Monomimus (50 DNA, level 10+)100 coins per fuse
Fuses intoFukuitops
Tournaments and raids
Tournaments and raids
ItemDeinomimus
Tournament formatsAllowed in 98 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.